userJarryd Campicancel

12,205 Commits over 2,557 Days - 0.20cph!

18 Days Ago
Added ability to change scale of spray skins, exposed on SteamInventoryItem as SprayScale
18 Days Ago
Fixed Signage inspector not showing manifest info
18 Days Ago
Fixed remove all option not working on rentable shops
19 Days Ago
Merge from apartment_complex_monument
19 Days Ago
S2P apartments to make sure sign changes get picked up
19 Days Ago
Removed sockets and deploy volumes from rentable shop signs Manifest
19 Days Ago
Demo compat manifest!
19 Days Ago
Delete rentable shop sign item definitions Rename shop signs to remove .worldmodel suffix
19 Days Ago
Disable shadows on LOD2/3 of the rentable shop signs
19 Days Ago
Fixed shop D not using sitting NPC Apartments S2P
19 Days Ago
IsSmall LOD check now takes transform scale into account, fixes shadow proxies made with scaled boxes getting disabled incorrectly
19 Days Ago
Fixed not being able to delete sell orders
19 Days Ago
Fixed rent multiplier not getting reset when a player closes the store manually
19 Days Ago
S2P + HLOD aparmtent complex monument
19 Days Ago
Added a GameobjectLOD for mailbox numbers
19 Days Ago
Created a ShadowProxyChecker tool that finds all shadow proxies in the curent scene that have no MeshCull component (Tools > Find > Shadow Proxies Without MeshCull) Fixed all cases in apartment block monu monument (291) Added Renderer batch where simple primitive cubes have been used, shaves another 200 shadow casters off when standing at the entrance
19 Days Ago
Added GameObjectLOD to the apartment door numbers, they were always rendering Added MeshCulls to doormats, they weren't being picked up by the CullingVolume because they had no LOD component Fixed shipping_container_900_yellow shadow proxy missing a MeshCull Fixed incorrect LOD setup on a lot of glass meshes Fixed a bunch of streetlights with an extra mesh applied that had no LOD component Fixed missing MeshCulls on shadow proxies on every rentable shop SetPass calls 1423 -> 1170, Shadow casters 1754 -> 1514, Batches 2931 -> 2500
19 Days Ago
Possible EmissionToggle NRE fix
19 Days Ago
Added a button on MeshLOD to add a missing MeshRenderer and MeshFilter Fixed poker chip meshes not using LODS at all so were showing all 3 lods at the same time (and not culling ever)
19 Days Ago
Shopkeeper in store D now sits, removed the chair entity from the hierarchy (just needs a model) Also removed chair entity from shop E
19 Days Ago
First pass of updated Rent store dialog
19 Days Ago
Change priority of close store option
20 Days Ago
Fixed VMO errors on server restart
20 Days Ago
Added a close shop option to the rentable shop, immediately closes the shop and transfers all inventory to the player immediately
20 Days Ago
Can now access admin panel from anywhere when looking at a rentable shop if the shop is open (still need to look at the contract sign to open a store)
20 Days Ago
InitialScrapFee 260 -> 100 Required hours of rent upfront 24 -> 12 Default cost to open a store is now 220 (was 500) Fixed some inconsistencies on the open store dialog for hours of rent required
24 Days Ago
Fixed incorrect MeshLOD setup on apartment.stove.prefab S2P apartment complex for good measure
24 Days Ago
Merge from main
24 Days Ago
Merge from PlayerRigUpdate2
24 Days Ago
Remove sprint controller from L96, transition doesn't look great
24 Days Ago
Merge from main
24 Days Ago
Merge from inventoryidle_animfix
25 Days Ago
Prototype cyilnder water volume
25 Days Ago
Merge from softcore_updates_jul_26
25 Days Ago
Codegen
25 Days Ago
Fix redirects of default items being included in softcore reclaim (eg. abyss torch)
25 Days Ago
Default gather rate to 2x
25 Days Ago
Convert convar to gamemodesoftcore.gather_rate, now only applies in softcore
25 Days Ago
Added new GatherRate server convar Multiplies total resources received from ResourceDispensers and CollectibleEntities Should cover trees, nodes, collectable plants (not farmed), and harvestable corpses
25 Days Ago
Add inventory popups for items collected from reclaim functionality of rentable shop
25 Days Ago
Merge from aniso_filtering_texture_fix
25 Days Ago
Merge from Fix_odd_deployguides
25 Days Ago
Merge from clan_bugfixes
25 Days Ago
Fixed rentable shop signs not loading on non owner clients
25 Days Ago
Don't fail the test if the prefab has a Wearable tag but has no actual wearable (SkinViewer2.prefab for some reason?) Don't fail the test if disable rig stripping is set to true (fixes some pooling errors with burst cloth) Added all of the missing pooling components, found 95
25 Days Ago
Better fix
25 Days Ago
Fixed break in menu item throwing server side entityref lookup error
25 Days Ago
New Wearable pooling test, ensures every wearable has a poolable component
26 Days Ago
Fix crash when firing weapons - sorry!
26 Days Ago
Merge from PlayerRIgUpdate2