12,893 Commits over 2,831 Days - 0.19cph!
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Increased water barrel output flow to 12
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Don't show electric plug info when using hose tool and vice versa
Fixed Drive buttons in workshop model download UI not working
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Manually fixed some merge issues in IOEntity
Made PushLiquid respect backtracking convar
Made a new IOEntity field IsGravitySource to use instead of RootEntity when determining the source of a gravity fed input
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Respect IO backtracking convar in Sprinkler and LiquidContainer
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Fixed fluid entities sometimes not turning off when connections were destroyed
Fixed an NRE when making connections to fluid entities with more than one output
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Updated the crosshair gravity warning when connecting hoses to use the new Root check logic
Compile fixes
Sprinkler decays every time it splashes
Rotate sprinkler mesh so hose point matches mesh
Added some profiler coverage to IO areas of interest
player.mount now works for horses
Fixed player.mount not working correctly
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Fixed another fluid IO connection issue
Fixed being able to bypass gravity restrictions by chaining together IO entities
Gravity restriction now compares height to the closest RootEntity in the IO chain, rather than just the last connected entity
Disabled being able to splash liquid on water barrels/containers to fill them up
Fill water loop based on player belt length and not hardcoded value