userJarryd Campicancel

12,663 Commits over 2,315 Days - 0.23cph!

10 Months Ago
Recoil when a player sucessfully blocks a hit is now applied to the attacker, not the defender, only applied for melee Left in the screenshake for local player on blocking a hit as it looks good
10 Months Ago
Applied a new collider to all shields to increase the amount of coverage the legs and head receive, particularly while blocking
10 Months Ago
Player can now block with the shield as long as they have more than 0.5s of block power left (don't need wait for bar to fill back up) Reduced minimum time the shield has to be raised to 0.5s
10 Months Ago
Fix metal shield prefab
10 Months Ago
DofExposer doesn't change values on enable
10 Months Ago
Unsaved chicken name stuff
10 Months Ago
Merge from knight_armour_desc_change
10 Months Ago
Merge from Shield.Desc.Update
10 Months Ago
Fix shield stamina bar not clearing when the player dies/holsters shield
10 Months Ago
Hopefully fix shields in a build
10 Months Ago
Added a screenshake and camera recoil to the local player when hit while blocking
10 Months Ago
Flip the shield raise progress bar so it starts full and lowers rather than vice versa
10 Months Ago
Shield can now only be raised for a maximum of 4 seconds However long the shield is raised the player then has to wait that long until they can raise the shield again Shield can be raised for a minimum of 1s (ie. if a player taps RMB, the shield will do a 1s hold and then have a 1s delay before it can be used again) Communicated via the on screen progress bar (aka compound bow)
10 Months Ago
Collider fixes
10 Months Ago
Add extra colliders to the top, side and bottom of all shields for extra cover Tripled the health of all shields
10 Months Ago
Assign store icons
10 Months Ago
Water and food handling
10 Months Ago
Merge from cmbrainenabled
10 Months Ago
Fix cmBrainForceDisable convar running in edit mode
10 Months Ago
Merge from main
10 Months Ago
Spawning, initial stats
10 Months Ago
Merge from primitive
10 Months Ago
Fixed door skins skin ids
10 Months Ago
Merge from industriallights_skins
10 Months Ago
Update light skin ids so they don't conflict with primitive
10 Months Ago
Merge from parent
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
Removed custom rotation pivot on the snake mask, re-enabled the 3d view in the store
10 Months Ago
First pass on spawning process, status tracking, loot panels
10 Months Ago
Prototyping a new simple chicken for use in coops
10 Months Ago
Merge from parent
10 Months Ago
Merge from main
10 Months Ago
Merge from admin_esp
10 Months Ago
Merge from primitive
10 Months Ago
Merge from primitive
10 Months Ago
Allow in third person
10 Months Ago
Merge from main
10 Months Ago
Show server convars in the find menu while playing in Client/Server mode in the editor
10 Months Ago
Added a small delay before a weapon can be used after lowering the shield (0.2s) Transition out of the attack animation faster if the player is going into a shield hold (shortens time players hand clips through shield in third person with guns)
10 Months Ago
Fixed teleportteam2me not working correctly, will also now support sleepers Added teleporttargetteam2me, takes a team id and will teleport all logged in and sleeping members of that team to the player
10 Months Ago
Added new options to rotate both directional lights for an icon render Rotations are saved to PropRenderer component Added light preview toggle in IconRender scene, shows current lighting intensity and rotation in game view
10 Months Ago
Don't change scene when using the Scenes dropdown if cancel is selected (otherwise changes would be lost)
10 Months Ago
Fixed default wall divider appearing in the crafting menu without ownership
10 Months Ago
Merge from primitive
10 Months Ago
Merge from media_projects
10 Months Ago
Added a 0.25s cooldown before the shield can be raised after firing a gun
10 Months Ago
Hopefully fix the player getting stuck in the block state if they die (again)
10 Months Ago
Don't allow admires while holding shields
10 Months Ago
Added teleportteam2me command Teleport commands (teleporteveryone2me, teleportsleepers2me, etc) now work with spawned bots in the editor for easier testing