userJarryd Campicancel

12,893 Commits over 2,345 Days - 0.23cph!

10 Months Ago
Fish pie now increases player strength while fishing by 50% (fish moves faster when pulling) and halves the rate that the rod snaps
10 Months Ago
Added a bear pie with a new digestion boost buff. Doubles the bonus from all gathering buffs (ore, scrap, corpses) and halves their duration.
10 Months Ago
Implement harvesting tea, enabled on survivor pie for now Increases yield from harvesting corpses by 50%
10 Months Ago
Disable spoiling on eggs
10 Months Ago
Added spoiled horse meat
10 Months Ago
Slightly adjust storage adaptor position on fridge
10 Months Ago
Fixed storage adaptor not working on fridges
10 Months Ago
Cooked chicken, raw and cooked human meat can all now expire
10 Months Ago
Don't allow two spoilable food items to stack if their spoil time is more than a minute apart If they do stack, the new stack uses the lowest spoil time When a spoilable food item stack is split, ensure the new item has the same spoil time as the stack
10 Months Ago
Added a super simple local avoidance to chickens (just iterate over the other chickens in the coop) to prevent chickens overlapping Can disable via server.farmChickenLocalAvoidance convar (defaults to on)
10 Months Ago
Merge from petting_gesture_impl
10 Months Ago
Hook up new happy react animation
10 Months Ago
Merge from chicken_update
10 Months Ago
Call gesture, can no longer pet chickens if they are sleeping (it's rude to wake them up)
10 Months Ago
Merge from petting_gesture
10 Months Ago
Merge from main
10 Months Ago
Merge from tssaa_hires_screenshot_fix
10 Months Ago
Disable TSSAA during hi res screenshots, fall back to FXAA
10 Months Ago
Merge from cookingv2
10 Months Ago
Rename digestion booster to metabolism booster Fix compile error
10 Months Ago
Merge from cookingv2
10 Months Ago
Added digestion boost modifier to pork pie - increases the healing over time effect speed by 3x (how quickly the light green section of the health bar is filled in by actual health)
10 Months Ago
Assigned vision care effect to apple pie
10 Months Ago
Show ore sparkles at night while vision care modifier is active
10 Months Ago
Unsaved
10 Months Ago
Tree x markers appear brighter when using the Vision Care effect
10 Months Ago
Revert scrap tea accidental change
10 Months Ago
Added VisionCare modifier, increases nightlight effect
10 Months Ago
Merge from hopper
10 Months Ago
Improved animation of tiems flying into hopper Fixed hopper speed not being tied to timescale
10 Months Ago
Merge from cookingv2
10 Months Ago
Fixed missing chicken brain component (unsure how this happened, might have been a merge issue)
10 Months Ago
Merge from cookingv2
10 Months Ago
Chicken default name now pulls from the streamer name list
10 Months Ago
Fixed not being able to place 4 seeds in the new planter of the new plants (orchid, rose, sunflower, wheat)
10 Months Ago
Merge from crafting_update
10 Months Ago
Merge from cookingv2
10 Months Ago
Fixed incorrect LOD materials on the coop Added a field to control whether chickens can eat a food on ItemModConsumable. Valid food items can now only be inserted into the food slot Fixed a few cases of items ending up in the wrong slot when RMB transferring The following foods can be used in the chicken coop (WIP): All berries Apples Bread Grubs Worms Granola Bar Corn Potato Pumpkin Wheat Cake
10 Months Ago
Convert coop to a RendererLOD Remove unused prefab Fixed import settings on hutch mesh collider Can now interact with the whole hutch structuree, not just the bit on the side
10 Months Ago
Merge from coop
10 Months Ago
Fixed chickens snapping to terrain if coop is placed on foundations
10 Months Ago
Fixed not being able to hatch a new chicken if the coop was full and a chicken died Fixed being able to place coop underwater
10 Months Ago
Fixed give water button highlighting if player has selected a container with rad water Limit amount of water in chicken coop to 1,000 Coop no longer drops water when destroyed (should drop anything else stored in it)
10 Months Ago
Replace SavePrefabAsset with SetDirty in AnimalAnimation DoPrepare, fixes errors when opening a prefab with this component Added a RequiredCameraDistanceForSfx on AnimalAnimation, allows us to cull sounds by distance per animal Set to 4m on the chicken coop chickens, should prevent bases being filled with chicken noises if a coop is built inside it
10 Months Ago
Fix ViewmodelLower NRE in workshop submit scene
10 Months Ago
Temporarily wrapped the BaseAnimalNPC error, will print out the offending npc every 10s to stop overwhelming the logs
10 Months Ago
Temp eyes NRE fix
10 Months Ago
Unsaved
10 Months Ago
Merge from triangle_planter
10 Months Ago
Frontier large planter is now a skin of the regular large planter