userJarryd Campicancel

11,890 Commits over 2,466 Days - 0.20cph!

11 Months Ago
Merge from industrial_json
11 Months Ago
Fiixed client compile error
11 Months Ago
BirthdayBalloonHandler is now an IClientComponent
11 Months Ago
Fix copy right click option not working on chat lines with emoji's in them
11 Months Ago
Enable correct options tab
11 Months Ago
Merge from respawn_changes/block
11 Months Ago
Fixed sleeping bags not getting sent to client when first connecting
11 Months Ago
Fixed sleeping bags not getting updated when first opening map
11 Months Ago
Merge from respawn_changes
11 Months Ago
Make the sleeping bag button on the map tied to a convar and enabled by default
11 Months Ago
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11 Months Ago
Testing out some approaches to removing some unused mesh assets in server builds
11 Months Ago
Server compile fix
11 Months Ago
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11 Months Ago
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11 Months Ago
Restored RequestRespawnInformation RPC on player - this is still used when campers are in a players respawn list to update their position in real time
11 Months Ago
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11 Months Ago
Added a button on the layer widget on the right to toggle respawn options on/off on the map screen
11 Months Ago
Merge from main
11 Months Ago
Make a png version of the colour lookup, solves the final pixel being read incorrectly
11 Months Ago
Shipping container colour lookup now uses a texture sample on the COlour lookup asset (editor only, caches the colours for runtime)
11 Months Ago
Merge from hackweek-chat-emoji
11 Months Ago
Pool video players as well as rendertextures, so each unique emoji only has one active video player active at any given time
11 Months Ago
Unsaved
11 Months Ago
Usernames with emoji strings in them will no longer trigger emoji's
11 Months Ago
Running DoPrepare on a gesture will add it to the gesture collection list if it is missing Added player.list_cinematic_gestures convar Add option for a gesture to allow the player to duck while mid-gesture (this is disabled on everything by default)
11 Months Ago
Merge from main
11 Months Ago
Temporarily remove streamer mode references in problematic files
11 Months Ago
Fixed industriial filter dialog not correctly translating item category names
11 Months Ago
Reject JSON input if it contains an item that isn't found in the search field
11 Months Ago
Animate belt renderer using material property blocks
11 Months Ago
Fixed case where redirect skins weren't being counted correctly when evaluating maximum move amounts during conveyor movement and would sometimes move amounts greater than the specified maximum
11 Months Ago
Slightly raised vending machine storage adaptor slot so that it can be attached through a window frame when a vending machine is placed with it's back to the frame
11 Months Ago
Fixed the always on top variant
11 Months Ago
Tooltips are now pooled
11 Months Ago
Reworked some internal tooltip stuff to fix some longstanding issues Tooltips should no longer flash into the wrong location for a frame in some cases Tooltips now use properly renderered text (RustText) General cleanup, less GetComponents and removed a SendMessage!
11 Months Ago
Compile fix
11 Months Ago
Merge from main
11 Months Ago
Show the name of the entity connected to the storage adaptor when mousing over a connection connected to a storage adaptor Causes a noticeble framerate hitch the first time an industrial connection is highlighted but that should be editor only
11 Months Ago
Merge from main
11 Months Ago
Merge from hackweek-chat-emoji
11 Months Ago
Merge from main
11 Months Ago
Merge from main
11 Months Ago
Merge from building_skins_3
11 Months Ago
Compile fix
11 Months Ago
Fixed cowbell mallet not appearing in right hand when using a cowbell (broken in 77011)
11 Months Ago
Reapply genetic clamping on sell orders, exempting anything consumable so pumpkins and corn can still be sold in bulk
11 Months Ago
Testing out changing the locker material to Specular Setup for better workshop compatibilty
11 Months Ago
Fixed being able to add markers too close to other markers, specifically when the cursor was hovering over another marker