userJarryd Campicancel

13,194 Commits over 2,407 Days - 0.23cph!

12 Months Ago
Frontier large planter is now a skin of the regular large planter
12 Months Ago
Applied correct prevent building settings to railroad planter
12 Months Ago
Spray can now allows planters to preserve children when reskinning, fixes plants getting destroyed when reskinning Manifest to fix regular triangle planter socket name issues
12 Months Ago
Woops, unsaved
12 Months Ago
Skinnable can now auto fill the name and Item name if the entity provided is a deployable Set up the skinnable for the triangle planter
12 Months Ago
Merge from main
12 Months Ago
Merge from hopper
12 Months Ago
Fixed blood spray fx not working properly Better particle effects fade out
12 Months Ago
Merge from main
12 Months Ago
Merge from io_research_table
12 Months Ago
Merge from hopper
12 Months Ago
Merge from cookingv2
12 Months Ago
Fixed flame positions and prevent building blockers on cooking workbench
12 Months Ago
Merge from chicken_update
12 Months Ago
Fixed sleep animation Fixed chickens not moving again after sleeping
12 Months Ago
Merge from chicken_update
12 Months Ago
Hooked up idle sfx, doesn't look like the chicken had event driven sfx on any other animations
12 Months Ago
First pass on ragdoll for new chicken model
12 Months Ago
Merge from main
12 Months Ago
Converted mixing table and cooking workbench to rendererlods, normalised their cull distance
12 Months Ago
Names
12 Months Ago
Fix server compile error
12 Months Ago
Hook up egg world model and item
12 Months Ago
Merge from cookingv2/coop
12 Months Ago
Merge from parent
12 Months Ago
Merge from main
1 Year Ago
Fixed incorrect stack amounts when harvesting corpses
1 Year Ago
Mark the UI scale option as applyOnMouseUp, fixes UI scale changing as you move the slider
1 Year Ago
Fixed shield staying active when the weapon is holstered
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
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1 Year Ago
Adjusted blood fx, still not 100% working (pooling protobuf related maybe)
1 Year Ago
Fixed hopper breaking if an item was destroyed while it was in motion
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Adjusted snap position on triangle floor for planter, fixes the planter sticking through the floor on several skins/grades Adjusted prevent building volume on trianlge planter to fix some upgrades/placements not being possible around the planter
1 Year Ago
Compile fixes
1 Year Ago
Fixed moving and sleeping on chicken sharing a flag Fixed being able to pick up the chicken coop while it has chickens Refactors
1 Year Ago
WIP batch prop renderer window
1 Year Ago
Merge from main
1 Year Ago
Chickens in coops now go to sleep at night
1 Year Ago
Fixed triangle planter collider marked as convex, resulted in a square collider for placement
1 Year Ago
Possibly fixed some issues when planting all 4 slots in the triangle planeter Changed the minimum distance between plants when in a planter from 0.5 -> 0.2, had to be applied to every plant
1 Year Ago
Revert small planter to version from 104648
1 Year Ago
Fix triangle planter soil mesh not getting wet material effect
1 Year Ago
Hooked up hopper lights
1 Year Ago
Added debug.ForceChickensSpawnEgg, forces all chickens in the provided range to drop an egg Eggs now drop from just behind the chicken
1 Year Ago
Rework how chickens drop eggs in the world Every 20-40s check if there are players within 100m, if they are there's a 50% chance an egg will drop This should mean players that find chickens in the wild could randomly find eggs in the area, or they could chase chickens for a while to try and get an egg Eggs are now a common item for despawn purposes so they will time out pretty quickly (and we don't flood servers with physics eggs)
1 Year Ago
Better run handling