13,285 Commits over 2,407 Days - 0.23cph!
Merge from fix_backpack_priority_attire
Merge from kapok_branch_col_optim
Minor adjustment to branch collider
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Fixed some broken rock formations in NMS (scene only)
Merge from windturbine_deploy_sfx
Merge from improved_embrasures_colliders
Merge from ambient_light_lod_fix
Merge from 20mindayextension
Merge from hackweek_meshlod_qol
GetAuthoredShadowCastingMode on MeshLOD now respects the new disable shadows setting
Disabled shadows on all LODS after 0 on the static phone both for testing
Merge from improve_sail_deploy
Merge from wearable_icons_fix
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Sail deploy guide will now turn yellow if it's going to block another sail (previously would only turn yellow if it's being blocked by another sail)
Merge from hackweek_meshlod_qol
Also clamp the clarity amount so the ADS can never come to a rest while the boat is in motion
Increase ADS aim sway when on a moving player boat
Sway amount is scaled by boat velocity, so stationary or very slow moving boats will be easier to shoot from
Merge from kapok_branch_col_optim
Merge from redirect_tests
Merge from main
Conflict on building_planner.entity, auto resolved
Merge from vine_rotation_error_fix
Merge from scientist2_trophy_fix
Merge from demo_improvements_feb_2026
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Simplify kapok branch A from 4 colliders into a single mesh convex collider
Will save 6-9 colliders per vine swinging tree in jungle biome
Stripping out more useless stuff, adding in more needed stuff
Shut down the tutorial server if the player disconnects for more than 5 seconds or finishes the tutorial
First pass on tool to quickly equip held entities to player models for cinematics (Tools/Cinematic/Equip Weapon Tool)
Include some needed scriptable objects
Strip out deep sea, cargo ship and other expensive vehicles
Show a loading screen while the tutorial server is booting
Fixed cook mission stage not working
Fixed respawn stage not working
Merge from hackweek_local_tutorial/mesh_strip
Functional server bundles build process, allows us to get about 1/3 of the way through the tutorial with no show stoppers
Merge from hackweek_server_mesh_cull, testing out whether this can help