userJarryd Campicancel
reporust_rebootcancel

9,626 Commits over 1,766 Days - 0.23cph!

8 Months Ago
Merge from tutorial_island
8 Months Ago
Added an ignore terrain option to MonumentNavMesh to stop nav mesh being generated under the tutorial island
8 Months Ago
Server compile fixes
8 Months Ago
Fixed laser and torch attachments not activating properly after a server reload if the turret was powered during the save
8 Months Ago
Compile fix
8 Months Ago
Converted random switch, memory cell and blocker to use existing glow materials instead of modifying them to hardcoded values at runtime Fixes these entities lights not glowing like other IO entities, will be more maintainable going forwards
8 Months Ago
Merge from main
8 Months Ago
Fix wiring issue when standing on top of mixing table
8 Months Ago
Added a looping gesture for the mission provider, just uses the wounded anim right now
8 Months Ago
Increase wood supply amount in mission 4
8 Months Ago
Fixed missing canoe collider Moved chicken spawner
8 Months Ago
Apply same ping styling to pie menu
8 Months Ago
Use a ping widget to highlight a blueprint if it's required by the current tutorial stage
8 Months Ago
Merge from main
8 Months Ago
Flattened angle check for accessing the admin panel of a vending machine, fixes not being able to access admin controls if the vending machine is higher than the player but still within interact range
8 Months Ago
Apply same fix to beach towel
8 Months Ago
Fixed sometimes not being able to use the wire tool when standing on top of sleeping bags, modular car lifts or beds Culprit: can't use wire tool if the players eyes are intersecting a prevent building volume, these entities have large prevent building volumes that the player can easily stand inside. Applying the IgnoreWireCheck tag to these colliders fixes the issue
8 Months Ago
Merge from tutorial_island
8 Months Ago
Merge from main
8 Months Ago
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8 Months Ago
Move ghost sheet bone controller onto a separate gameobject instead of on LOD0 so that when the bone collisions are disabled at 25M LOD0 isn't also disabled Should fix ghost sheet not appearing if player is >25m away from the mesh but the mesh is also large on scree (eg. using a scope or binoculars)
8 Months Ago
Don't print mission name into chat during tutorial
8 Months Ago
Ping fixes
8 Months Ago
Show the chat window but still block any actual chatting while in the tutorial so we still get error messages when placing things
8 Months Ago
Potential AttackHelicopterTurret Load NRE fix
8 Months Ago
Fixed wood and armoured single doors vehicle phys boxes not parented to the rotating hinge, preventing interactions through the doorway for about a second after a door is opened
8 Months Ago
Don't add the starting delay after placing a sleeping bag when placing the bag on the tutorial island If a player presses the general respawn button respawn them on the island, not the mainland
8 Months Ago
Merge from ghost_sheet_fixes
8 Months Ago
Fixed ghost sheet parachute/arms issue on female player model
8 Months Ago
Added a ping for the kayak destination objective
8 Months Ago
Apply same restriction to global building blocks
8 Months Ago
Fixed trees spawned on tutorial islands getting globally broadcast Reduced network group size of tutorial island for easier testing
8 Months Ago
Don't show map controls on right of screen during tutorial While in tutorial map is always zoomed and locked to player with grid turned off
8 Months Ago
Merge from main
8 Months Ago
Added a map icon for the tutorial island
8 Months Ago
Fixed faberge egg material import settings
8 Months Ago
Copy over RustText changes from tutorial_island, prevents GameUI and MenuUI constantly changing whenever an unrelated asset changes
8 Months Ago
Fixed DrawGlow and GlowBlend materials getting changed at runtime and appearing in the checkin window
8 Months Ago
Fixed exception when using teleport2death if the player hasn't died yet
8 Months Ago
Merge from main
8 Months Ago
Actually track the act of cooking chicken as opposed to just tracking acquring the item Fixes several bugs with the cooking stage
8 Months Ago
Added some extra supplies to the furnace mission
8 Months Ago
Fixed repeatcommand convar not working as expected when run via a bind
8 Months Ago
Merge from main
8 Months Ago
Parachute gibs are no longer affected by the wind material effect
8 Months Ago
Add server.parachuteRepackTime replicated convar to control how long a parachute repack takes Clamped between 0 and 15s
8 Months Ago
Don't spawn the unpacked parachute if BypassRepack is turned on
8 Months Ago
Merge from forward_momentum_change
8 Months Ago
Merge from main
8 Months Ago
Start modal layout changes