userJarryd Campicancel
reporust_rebootcancel

12,988 Commits over 2,376 Days - 0.23cph!

8 Months Ago
Possible LiquidWeapon NRE fix
8 Months Ago
Fixed skull skin of rock missing long resource forgiveness, resulted in it not having the same harvest distance as the vanilla rock
8 Months Ago
Fixed descend/throw back sometimes appearing briefly after the player interacts with a vine
8 Months Ago
Merge from jungle_update
8 Months Ago
▋▌▇▌▋▌█▉▌▌▍▉▆.█▆▅▇ ▄█▍ ▅▆▅▅▋▊ ▅▄▋ ▄▅▆▆▊ ▇▍▊▇▅▉ ▄▊▊▍ ▊▌█▅█▆▉▉ ▆ ▇▄▉ ▋▆▄▄, ▊▇▋▋▋ ▋▆▊▄ ▆█▍ ▍▍▍█▉ ▅█▍▆▄▊ ▉█▊▄ ▌▉▌▆▇▇ ▅▌▋▌ ▌▅▍▉▌▄▅▋▊ (▉▇█▊▍ ▉▋▅▋▉▊▆▇ ▅▊█▄ ▅▍▅▊▌ ▄▅▊▋▄ ▉██▍█ ▋▌▅▋ ▇▍▍▊▉ ▆▇▆▄▉▉▄▆ ▄ ▋▍▆▊▍▊ ▆▆▍▆ ▉▆▊▇▊▅ ██▄▍▄) ▅▆▆▉ █▉▌▅ ▄▅▄▇ ▇▊ ▄ ▆▅▍██ ▄▍ ▋▅▇▉▍▊ ▍▅ ▅ ▄▆▍▉▊ ▍▄ ▉▅█▅▍▅█ ▌▇ ▋▉'▌ ▇▉▉█▍▆▉▅▅▌ ▉▅▆▍ ▍▄▄█
8 Months Ago
Make the vine visual poolable (slightly risky, parking on a branch for now and will merge to aux3 for more testing)
8 Months Ago
Vine swinging tree and stump are now poolable
8 Months Ago
Merge from main
8 Months Ago
Merge from jungle_update
8 Months Ago
Don't let outbreak scientists spawn on oil rig (check for ocean topology)
8 Months Ago
Merge from ziggurat_perf_fixes
8 Months Ago
Merge from jungle_update
8 Months Ago
Marked halfheight_salvaged_bamboo_shelves.item and wall_single_shallow_shelves.item as NeedsSteamItem, prevents them from appearing in the crafting menu by default
8 Months Ago
Fixed emoji not unlocking correctly
8 Months Ago
Fixed most of the ziggurat structure rendering twice, all the time Caused by a root renderer with child LOD renderers using a RendererLOD Re-exported HLOD
8 Months Ago
Disable shadows on vine tree branches Disable shadows on vine line renderers GPU instancing on kapok tree mats
8 Months Ago
Possible AdminPanel NRE fix
8 Months Ago
Fixed not being able to interact with some NPC vendors due to fridge VM changes
8 Months Ago
Fix NRE when a melee held entity breaks (NPCNoiseManager)
9 Months Ago
Fixed jungle ak vm errors
9 Months Ago
Fixed error when getting killed by outbreak scientist
9 Months Ago
Merge from jungle_update
9 Months Ago
Merge from jungle_update
9 Months Ago
Some possible NPCPlayerNavigator.GetAimDirection NRE fixes
9 Months Ago
Possible FoliageDisplacement.ChangeLOD NRE fix
9 Months Ago
Merge from jungle_update
9 Months Ago
Merge from main
9 Months Ago
Split the method up so if it still breaks we'll at least know where it's breaking
9 Months Ago
Possible Menu_CanSwing_ShowIf NRE fixes
9 Months Ago
Merge from jungle_update
9 Months Ago
Fixed exception when opening emoji gallery in menu (note that unlock_all_skins will not work for unlocking emoji while not connected to a server)
9 Months Ago
▌▅██▅ ▉▇▋▅ ▍▇█▇█▌_▄▉▄█_▌█▌
9 Months Ago
▇▌▋ ▆▋▊▍▆▄ ▉▊▊▊▍▅ █▅██ █▆▉▆▇ ▇▋▇▊▇▆▉▉ ▄▉▋▌ ▊█▆▍
9 Months Ago
Merge from jungle_update
9 Months Ago
Reduce height of walkable vine colliders for less foot floating
9 Months Ago
Adjust branch colliders again
9 Months Ago
Apply to descend option as well
9 Months Ago
Don't allow the player to mount a vine if they are already mounted to something
9 Months Ago
server.emojiOwnershipCheck is now a convar and enabled by default Don't show emoji not owned by the player in the gallery If a player submits a chat message with an emoji they don't own the emoji is stripped out of the message Unlock_all_skins convar is now respected for emoji ownership checks
9 Months Ago
Merge from jungle_dlc
9 Months Ago
Merged some safety checks
9 Months Ago
Added new ladder footstep events when climbing up and down (see ClimbFootstepSound field on TriggerLadder)
9 Months Ago
Don't render vine shadows if lod > 0
9 Months Ago
Merge from particle_light_cull
9 Months Ago
Convert industrial conveyor light setup to just play/stop particle systems rather than toggle gameobjects on/off Added new ParticleSystemLightCull script, disables the Light component of a particle system at a given distance. Helpful for situations like these were the light isn't visible at a distance but we still want the emissive particle to appear
9 Months Ago
Adjust vine rotation on spawn Adjust vine positions on trees Adjust branch walk colliders
9 Months Ago
Trees will now drop any attached explosives when they start to fall
9 Months Ago
Fixed Blocked by Clothing message appearing all the time when on board a tugboat while wearing a chicken/horse suit
9 Months Ago
More hypothetical LODComponent.GetDistance checks
9 Months Ago
Fixed not being able to reskin the shelves