userJarryd Campicancel
reporust_rebootcancel

4,142 Commits over 701 Days - 0.25cph!

42 Days Ago
Fixed some incorrect button hookups in the gestures UI
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42 Days Ago
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43 Days Ago
Merge from gestures_2/custom_wheel
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43 Days Ago
Merge from main
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43 Days Ago
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43 Days Ago
Rework next frame button to work better (previous frame is unchanged)
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43 Days Ago
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43 Days Ago
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43 Days Ago
Fixed OnPressed event firing at the start of a drag
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43 Days Ago
Fixed dragged shots icon staying lingering Fixed drag and drop canvas depth
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43 Days Ago
Added next and previous frame buttons to timeline
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43 Days Ago
Added confirmation step before deleting shots
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43 Days Ago
Fixed shot name not showing in countdown UI Fixed default shotname not being calculated properly Added countdown sfx Added recording underlay
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43 Days Ago
Merge from main
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43 Days Ago
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44 Days Ago
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44 Days Ago
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44 Days Ago
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44 Days Ago
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44 Days Ago
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44 Days Ago
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45 Days Ago
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45 Days Ago
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45 Days Ago
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45 Days Ago
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45 Days Ago
Translation phrases
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45 Days Ago
Added red, yellow and blue colour options to the hose tool
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45 Days Ago
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45 Days Ago
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45 Days Ago
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45 Days Ago
Basic support for dragging shots between folders
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45 Days Ago
Unsaved assets
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45 Days Ago
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45 Days Ago
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46 Days Ago
More timeline styling
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46 Days Ago
WIP timeline layout changes Fixed a shot looping issue
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46 Days Ago
Fixed line in process sometimes not appearing (pooling issues)
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46 Days Ago
Can't change colour while a line is in process
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46 Days Ago
Use reload instead of RMB to open colour menu
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46 Days Ago
Merge from main
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47 Days Ago
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47 Days Ago
Potential NRE fix when spawning gibs for construction blocks
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49 Days Ago
Fixed not being able to change the colour of a line more than once in a session Need to look away from an IO entity to open context menu
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49 Days Ago
Added TreeEntity.SpawnAllTrees convar for testing (editor only)
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49 Days Ago
Updated the default arc generation for tree markers. Now updates the arc height based on the DecorScale (since some trees are now being scaled dramatically and squishing all the tree markers to the bottom of the tree). Added some editor buttons for assigning default arcs and updating marker data (also supports multi select). Updated tree entity gizmos to show a box showing the players relative size to the tree after decor scale will be applied at runtime. This helps with quickly spotting trees that will have issues when scaled. Regenerated tree marker data for all trees.
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50 Days Ago
WIP support for changing colour of electrical cables
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50 Days Ago
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50 Days Ago
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50 Days Ago
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