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12,551 Commits over 2,162 Days - 0.24cph!

55 Days Ago
Fixed trees not respawning Added debug.respawnvinetreesinradius
55 Days Ago
Fix vine viewmodels appearing for all players in network range when someone swings on a vine
56 Days Ago
Merge from coop_rescale
56 Days Ago
Fixed egg not hatching if server is restarted after egg was inserted
56 Days Ago
Dramatically increased the rate that the sunlight stat increases on chickens
56 Days Ago
Merge from main
56 Days Ago
Merge from flamethrower_shield_fix
56 Days Ago
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56 Days Ago
Merge from main
56 Days Ago
Merge from jungle_update
56 Days Ago
Increase maximum vine swing distance from 35 > 45m
56 Days Ago
Merge from vine_launch_refactor
56 Days Ago
Refactor vine launch point so each launch point isn't an entity Shaves 3 separate child entities off every vine tree
56 Days Ago
Updated the tree X marker data for mauritia flexuosa L/M variants
56 Days Ago
Merge from jungle_update
56 Days Ago
Fix FakePhysicsRope server warning
56 Days Ago
Merge from jungle_update
56 Days Ago
Merge from vine_integration
56 Days Ago
Fixed chair.static mount pose
56 Days Ago
Increase brightness of swinging vines to make them pop a bit more
56 Days Ago
server.spawnVineTrees defaults to true
56 Days Ago
ai convar compile fixes
56 Days Ago
Merge from parent
56 Days Ago
Adjust dismount points to fix some violations when dismounting
56 Days Ago
Made a kapok tree material with no wind to apply to the vm
57 Days Ago
Players are now dismounted if they collide with construction while swinging
57 Days Ago
NRE fix for MovementSoundTrigger Remove log in vine swinging stump Fixed vine trees spawning on railways
57 Days Ago
Merge from jungle_update
57 Days Ago
Vine swinging trees now take 5-15 minutes to respawn Fixed stumps missing collider
57 Days Ago
Added debug.selectLookingAt convar
57 Days Ago
Increased width of vines to 0.3m (was 0.1m)
57 Days Ago
Merge from miner_hat_skin_fix
57 Days Ago
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57 Days Ago
Merge from codelocked_crate_lod_fix
58 Days Ago
Reset the vine position to it's origin when loading a save
58 Days Ago
Merge from jungle_update
58 Days Ago
Adjust proc gen settings for vine trees Decrease topology range around tree for more jungle foliage
58 Days Ago
Vines swings now need to be greater than 7m
58 Days Ago
Fixed codelocked hackable create visuals not marked as dynamic, causes LODs to misbehave
58 Days Ago
Merge from easter_event_2025
58 Days Ago
Event bags will now attempt to spawn loot into the belt bar if the main inventory is full, will still drop in the world if both are full
58 Days Ago
FIxed flamethrower displaying "shield compatible" in it's information panel (it isn't, just a UI issue)
58 Days Ago
Fixed name label missing on small hunting trophy
58 Days Ago
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58 Days Ago
Fixed item condition bar on item icons not always updating correctly when moving items
58 Days Ago
Merge from main
58 Days Ago
Fix not being able to see clothing with GameObjectLOD in the player preview (ox and tiger mask)
2 Months Ago
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2 Months Ago
Merge from rw_enable_fix
2 Months Ago
Switch some more colliders over to the proper collision version (cranes) S2P both harbors