userJarryd Campicancel
reporust_rebootcancel

12,846 Commits over 2,192 Days - 0.24cph!

21 Days Ago
Merge from vine_syncpos
21 Days Ago
Fixed vine visual stopping animation if a vine swing was started less than 2s after the last vine swing
21 Days Ago
Subtract 123923
21 Days Ago
Merge from main
21 Days Ago
Merge from vsync_limit_fix
21 Days Ago
Remove comments
21 Days Ago
Merge from vsync_limit_fix
21 Days Ago
Unsaved
21 Days Ago
Disable vsync while the game is in background if limit fps in background is enabled
21 Days Ago
Merge from scientist_spawners_enabled_fix
21 Days Ago
Fix tunnel dwellers still spawning when scientist_spawners_enabled is set to false
21 Days Ago
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21 Days Ago
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21 Days Ago
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21 Days Ago
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22 Days Ago
Merge from mission_create_streamlining/outpost_spawning/
22 Days Ago
Fixed being able to swap items into containers marked NoPlayerInput (old bug, but relevant with the new mission containers)
22 Days Ago
Convert the conversation panel entirely to flex text, rip out a dozen different layout hacks, improved performance from 2ms/frame while text is animating to 0.1ms/frame
22 Days Ago
Immediately send respawn options when finishing the mission so it appears on the map
22 Days Ago
Fixed safe zone spawn mission not working in primitive GameModeSpawnGroup will now accept the tag 'vanilla' which will pass if no game mode is loaded Added RequiredGameModeTags to BaseMission, also accepts 'vanilla'
22 Days Ago
Merge from abyss_containers/cinematic
24 Days Ago
Block the compound respawn mission in softcore
24 Days Ago
Reapply 123918, fix missing loot panels on client (not cherry picked as it was done directly on Aux2)
24 Days Ago
Merge from vine_syncPos
24 Days Ago
Subtract 123921 (was meant for aux2)
24 Days Ago
Remove a transform find by name every frame when conversations are animating
24 Days Ago
Merge from vine_syncPos
24 Days Ago
ConversationManager cleanup - no longer spawns and destroys a new client side gameobject per conversation ConversationManager is now a static class
24 Days Ago
Fixed the text animation not working on dynamic mission conversation pages
24 Days Ago
Force include loot panels in manifest
25 Days Ago
Merge from parent
25 Days Ago
Merge from main (a lot of viewmodel conflicts)
25 Days Ago
Merge from mission_create_streamlining/outpost_spawning
25 Days Ago
Don't enable outpost spawning by default Switch mission container to generic_small (might fix container issue) Added teleport2mission convar, will teleport player to current marked location of mission on the map S2P villages
25 Days Ago
Documents typo fix
25 Days Ago
Merge from mission_create_streamlining/outpost_spawning
25 Days Ago
Adjust how we open loot to try and solve missing loot panel issue
25 Days Ago
Merge from parent
25 Days Ago
Merge from main
25 Days Ago
Container open and close sounds Document move sounds
25 Days Ago
Fix mission container accepting player items
25 Days Ago
Merge compile fix
25 Days Ago
Merge from outpost_spawning
25 Days Ago
Merge from toolgun_deploy_fix
25 Days Ago
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25 Days Ago
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25 Days Ago
Fixed missing toolgun deploy sfx
25 Days Ago
Merge from nametag_streamer_fix
25 Days Ago
Fixed nametags on top of players heads not updating if streamer mode was toggled mid game
25 Days Ago
Merge from mission_create_streamlining/outpost_spawning