userJarryd Campicancel
reporust_rebootcancel

9,626 Commits over 1,766 Days - 0.23cph!

4 Months Ago
Merge from main
4 Months Ago
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4 Months Ago
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4 Months Ago
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4 Months Ago
Fireballs parented to heli crates will now always align upwards, the rotation of the heli crate is unchanged
4 Months Ago
Merge from backpacks
4 Months Ago
Remove PlayerInventory.debugWearIssues, no longer needed
4 Months Ago
merge from tutorial_island
4 Months Ago
Fixed sleepers not updating clothing
4 Months Ago
Merge from backpacks
4 Months Ago
Server logs
4 Months Ago
Print entity names
4 Months Ago
Merge from backpacks
4 Months Ago
Added playerinventory.debugWearIssues with some extra logging for the clothing change process
4 Months Ago
Potential adjustment to repair costs to fix entities with too many non-component crafting costs costing too much to repair (auto turret mostly) When substituting non-components for the component equivalent in StripComponentRepairCost, apply the repair cost multiplier applied at the start of the calculation This means instead of the full converted value of the targeting computer being applied to every repair hit, we only apply a portion of the value based on the health of the entity This reduces the repair cost of an Auto Turret at 67% hp to 5 HQM (was 44)
4 Months Ago
Reapply HeadDispenser component to player_corpse_new
4 Months Ago
Merge from main
5 Months Ago
Compile fix
5 Months Ago
Merge from main
5 Months Ago
Apply final rotation offset to bow
5 Months Ago
Fixed bow hold, was missing a slot on the animator override and I forgot to disable the legacy spine IK system
5 Months Ago
WIP setup for 3qrs bow hold, still not quite working
5 Months Ago
Added a left hand look at rig, exposed the option on held entities to use a left/right/none look at mode
5 Months Ago
Merge from PlayerRigUpdate
5 Months Ago
Removed all RendererBatch, AddToHeightMap and InstancedMeshFilter from cliff objects on island (fixes incorrect terrain splat lookup)
5 Months Ago
Fixed figurines lodding incorrectly when parented to tugboats
5 Months Ago
Unsaved
5 Months Ago
Added liquidcontainer.debugAmounts convar that throws some Ddraw text up to communicate what is happening during water transfers Added liquidcontainer.ClearAllLiquidInContainers convar that clears all liquid, server wide Both are editor only, I added them while debugging an issue. Couldn't find the issue but they might be useful in future
5 Months Ago
Fix smart switch not calculating passthrough properly after receiving inputs from it's turn on/off slots (same issue as regular switch, just needed to be applied here as well)
5 Months Ago
Merge from main
5 Months Ago
Fixed a case where water pumps wouldn't transfer water when connected to a water barrel via a combiner
5 Months Ago
MeshTerrainRoot implements IClientComponent
5 Months Ago
Retrieve terrain type as a float, seems to fix terrain type errors
5 Months Ago
Manifest
5 Months Ago
Merge from tutorial_island
5 Months Ago
Codegen, manifest
5 Months Ago
Merge from main
5 Months Ago
Added an editor tool under Tools/Materials/Spawn All Materials that spawns a quad for every material in the project at 0,0,0 in the world Running the game in play mode and then looking at the quads seems to trigger Unity's material update process, saving the project after leaving play mode generates 1724 material changes I won't commit the material changes here since main is locked down, but we should be able to run this next week to hopefully resolve the constant material spam when checking in
5 Months Ago
Fixed UI raycast issues in the upper portion of the inventory
5 Months Ago
Split fill TC and upgrade to wood into two different missions for easier help info logic Don't allow player to rotate or demolish blocks on tutorial
5 Months Ago
Added a tutorial stage to upgrade the base to wood, includes crafting a hammer
5 Months Ago
Lowered how much fat the tutorial bear gives
5 Months Ago
Halve delay between missions when another mission autostarts after the last one
5 Months Ago
Finish base mission step now counts items placed before the sleeping bag is crafted
5 Months Ago
Fixed typo in first conversation stage Moved all deployables into the base
5 Months Ago
Merge from tutorial_island
5 Months Ago
More styling
5 Months Ago
Added a Help secton to the main menu that displays all of the tutorial help messages in the one place
5 Months Ago
Added a "Quit Tutorial" button to the main menu
5 Months Ago
Changed Metal frag step wording slightly