userJarryd Campicancel
reporust_rebootcancel

12,563 Commits over 2,162 Days - 0.24cph!

3 Months Ago
Reapply cooling and warming tea recipe produced item
3 Months Ago
Merge from coop_monument_fix
3 Months Ago
Merge from crafting_slots_rolls
3 Months Ago
Remove a todo
3 Months Ago
Adjusted logic to support items with different caps (eg. metal facemask). If an item has a maximum of 1 armour slot then it will now be a 50% chance of a slot appearing and 100% while the crafting tea is active
3 Months Ago
Merge from main
3 Months Ago
Merge from flowers_bait
3 Months Ago
Fixed orchids, roses and sunflowers having bait value
3 Months Ago
Fixed being able to deploy chicken coops in monuments
3 Months Ago
Merge from crafting_slots_rolls
3 Months Ago
Adjusted how armour crafting slots are calculated Compatible items now have a 50% chance of getting a slot at all, if that succeeds they then have a 30% roll for two slots and 20% roll for three slots If the crafting quality tea is active then the first 50% roll is bypassed, assuring a minimum of 1 slot on every item
3 Months Ago
Changed the planter block over to use an entity list object rather than duplicating the list across every planter Added the small planter to the list, was missing from all planters
3 Months Ago
Merge from crafting_update
3 Months Ago
Fixed errors when a hopper was destroyed or picked up while items were being moved Items will now drop to the ground as expected
3 Months Ago
Merge from crafting_update
3 Months Ago
Fixed being able to loot locked fridges
3 Months Ago
Client side clear_bushes command will now call the server side clear_bushes_radius convar as well, passes the debug camera position if it's active Both commands now return how many were deleted Added a clientside clear_trees convar that just calls the server side convar with the debug camera position if it's active
3 Months Ago
Added client.clear_bushes, clears the client only foliage bushes spawned via the decor system. Accepts a radius parameter
3 Months Ago
Merge from main
3 Months Ago
Merge from crafting_update
3 Months Ago
Fixed case where the client would have out of date refrigeration status when dragging items between storage containers
3 Months Ago
Merge from crafting_update
3 Months Ago
Only apply the better genes modifier when planting seeds, not clones (was shuffling clone genetics)
3 Months Ago
Fixed spoiled horse meat incorrect despawn time
3 Months Ago
Wrap OnDestroy in WaterCollision to stop NRE's
3 Months Ago
Chicken names no longer appear if streamer mode is on
3 Months Ago
Fixed fridge not lighting up when powered
3 Months Ago
Added debug.FoodSpoilingInventoryHours convar, applies the given number of hours to all spoilable food in the players inventory
3 Months Ago
Fixed bee grenade vm not working with vm camera
3 Months Ago
Merge from crafting_update
3 Months Ago
Fixed debug.clearPlayerModifiers typo
3 Months Ago
Merge from crafting_update
3 Months Ago
Merge from cookingv2
3 Months Ago
Merge from planter_stacking
3 Months Ago
Fixed NRE when placing small planter on shelves
3 Months Ago
Fixed fridge showing 1 power usage in client
3 Months Ago
Fixed fridge not being lockable
3 Months Ago
Assigned all the spoiled food items the vomit sound when eating
3 Months Ago
FIxed batch rendering
3 Months Ago
Compile fix
3 Months Ago
Merge from parent
3 Months Ago
Merge from main
3 Months Ago
Merge from crafting_update
3 Months Ago
Updated icon import settings for speargun spear, wellipets hat, beehive, vodka bottle, orchid+clone, rose+clone, sunflower+clone, wheat+clone, honeycomb, super serum, metal detector, burst module, extended mags
3 Months Ago
Spawn vines dynamically
3 Months Ago
Vines now find destinations at server start (like ziplines)
3 Months Ago
Test scene, greybox gameplay prefab setup
3 Months Ago
Manifest
3 Months Ago
Merge from main
3 Months Ago
Merge from hopper