12,564 Commits over 2,162 Days - 0.24cph!
Fixed Hopper attempting and failing repeatedly to stack food items that could not be stacked due to spoiling timers (will also fix logic in industrial system as it shares the same precheck process)
Exposed maximum difference (in seconds) that two items with spoil timers can have and still be stackable (server.maxFoodSpoilTimeDiffForItemStack), increased from 60s to 3 minutes to avoid undesired stacking behaviour during long cooking processes
Merge from crafting_update
Fixed tutorial chicken using wrong AI design
Change the pie rarities to none, prevents them from appearing in loot (food caches)
Merge from crafting_update
Hooked up the idle offset on the chicken breathe anim so all chickens don't play their idle in sync
Fixed missing chicken attack sfx
Fixed NRE when transferring water to a chicken coop while walking away
Fixed tutorial chickens dropping eggs
Merge from crafting_update
Fixed water check
Add a kinematic rigidbody to the bee swarm, seems to fix bees not hurting sleeping players as they don't have a rigidbody
Fixed hatching egg slot not being usable while hatching is in process
Fixed wrong chicken mesh on trophy store pack preview
Merge from crafting_update
Disabling pooling on deployed beehive (hopefully temporary until we figure out what the issue is)
Fixed being able to lock beehives
Disabled motion vectors on bee particles in vm, fixes smearing with motion blur
Bee grenade no longer spawns bee swarms underwater
Increase timer on bee grenade to 6s, so it can fly for 6s before exploding in mid-air
Means it will almost always hit something first
Fixed bee grenade wm missing outline
Merge from crafting_update
Can no longer place deployed beehive in water
Increased cull range on natural beehive
Merge from bees/nucleus_fix
Fixed molotov not working
Added a timeout to the hopper item move process, if an item takes more than 5s to reach the hopper just snap it to the end
Hopper power input is now named "Power In"
Disable rich text on the chicken coop, don't show chicken name on health bar (it's already on the popup widget)
Added the new modifier effects to the consumable panel
Update bear pie description
Merge from crafting_update
Bee grenade now available in primitive
Merge from crafting_update
Another attempt to make sure the bbq is destroyed properly
Fixed being able to see bbq health bar while holding hammer
Merge from crafting_update
Fixed bee swarm NRE when spawning
Merge from crafting_update