11,603 Commits over 2,042 Days - 0.24cph!
Fixed gesture pack id
Disabled force unlock on new gestures, now requires pack to be owned to be used or placed in a gesture wheel
Merge from main (discard GameUI.HUD changes, will need to rebuild)
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Fixed new rocks not being included in the water treatment plant and sewer branch HLOD meshes
S2P both
Added a token to the rps gesture description
Disable hand IK while gesturing, fixes broken gestures when in passenger seat of vehicles with IK (pedal trike)
Fixed being able to join a game of RPS when you would otherwise not be able to do a gesture (in another gesture, mounted to something that doesn't allow gestures, etc)
Add translation strings for the rps UI prompt
Make the reset to default option in the options menu auto size to better fit longer languages
Fixed missing event receiver errors in the in-game shop
Fixed smg showing shell in the magazine too early in the animation
Fixed non-host RPS players needing to own gesture pack to join a game
Setup steam item for pack, mark all new gestures as unlocked with the pack
Mark SKS as an independent item, not a redirect (fixes incorrect blueprint whenr researching and not appearing in industrial conveyor filter)
Set up backpack holster position
Possible BlackjackMainScreenUI.SetNextFaceExpression NRE fix
Fixed shield remaining in 3rd person hands while gesturing
Fixed 3rd person gestures not working due to animator updates
Enabled shield compatibility on:
Bone Club
Bone knife
Diver hatchet
P17
Butcher Knife
Sickle
Vampire Stake
Hatchet
HC Revolver
Combat Knife
Machete
Python
Revolver
Semi auto pistol
All spears (wood/stone/seasonal)
Nailgun
Fixed footstep effects being effected by equipped shield
Possible stringpool fix
Adjusted shield colliders
Allow shields to go in the belt bar, has the same behaviour as the backpack when selected (will get equipped when selected after a few seconds)
Fixed entity id not being sent properly to the admin UGC panel
Remove cancelViaMouseButtons option on GestureConfig
Only allow the RPS gesture to be cancelled by mouse buttons while the host player is waiting for someone to join
Fixed tutorial placement snapping not working
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Holster and backpack offsets
Fix NRE when ADS shooting with a silencer equipped
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Added the option for gestures to not get cancelled via LMB/RMB
Enabled on RPS
Fix shield viewmodel getting culled when offscreen
Fixed blocking state getting reset every tick
Cleanup
Show damage protection % when inspecting shields in the inventory
Set some starting values per shield for testing
Added indicators to the item information panel if a wepaon is compatible with shields