userJarryd Campicancel
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10,950 Commits over 1,950 Days - 0.23cph!

10 Months Ago
Merge from main
10 Months Ago
Fixed weapons staying visible while gesturing
10 Months Ago
inventory.copyto now copies the contents of the backpack All of the inventory save/load loadout convars now copy the contents of the backpack (if equipped)
10 Months Ago
Fixed backpacks not responding to the 'ent' convar Note that this adds the Physics_Debris layer to the ent trace, so this might change the behaviour of that command in some cases
10 Months Ago
Death/map screen profiling and performance improvements Don't populate the folded out version of the vending cluster widget until the player clicks it (seems like this is where most of the cost lies, this will also be fixed by the upcoming vending widget redesign) Enabled pooling on cluster and vending markers Old: 99.6kb of GC and 16.3ms for 101 vm's in 5 clusters New: 185kb of GC and 3.6ms for the same display Still WIP, can definitely fix the GC increase
10 Months Ago
Update spear to be a wooden spear skin rather than stone spear
10 Months Ago
Merge from main
10 Months Ago
Fix dragon launcher backpack holster offset
10 Months Ago
Merge from shelter_pool_fix, hopefully fixes zipline issues
10 Months Ago
Fixed a pooling issue in BasePlayer-Server causing lists to get pooled twice, leading to unintended and seemingly unrelated issues (ziplines in this case)
10 Months Ago
Merge from main
10 Months Ago
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10 Months Ago
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10 Months Ago
Expose show death on compass in the options menu (User Interface section)
10 Months Ago
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10 Months Ago
Merge from hazmatpipefixes
10 Months Ago
Fixed all diver suit pipe variations appearing all the time (moved all pipe renderers into a child tranform and turned that on and off via backpack notify component)
10 Months Ago
Merge from backpacks
10 Months Ago
Adjust m39 height on backpack
10 Months Ago
Adjust m39 height on backpack
10 Months Ago
Adjust m39 height on backpack
10 Months Ago
Improved holster positioning on m4 shotgun, double shotgun, hmlmg, flamethrower
10 Months Ago
Updated backpack positioning on all pickaxes, hatchets, jackhammer, fishing rod and chainsaw
10 Months Ago
Add global.showDeathMarkerOnCompass convar
10 Months Ago
Added debug.rpcStatTracking Tracks how long each RPC takes over time, inclusing minimum and maximum timings Added debug.PrintRpcStatTracking that prints all of the saved info, including the average time spent per rpc Added debug.ClearRpcStatTracking to clear any saved data
10 Months Ago
Extend transition durations Fixed npc anims not looping Fixed case where OnConversationEnded wouldn't get called
10 Months Ago
Fix new tag not appearing on first boot due to time restriction
10 Months Ago
Update item store new items check to run every 30s instead of every frame while the main menu is open, saves 0.8-2ms a frame and 96b of garbage This wouldn't have run while the menu was closed, so will have no regular gameplay performance impact
10 Months Ago
Add support for a player model to be put into cinematic mode with a custom animator instead of the cinematic animator, allows for custom animators per npc Add cusotm animator for tutorial npc with just the states we need
10 Months Ago
Merge from main
10 Months Ago
Apply to bandages as well
10 Months Ago
Applied player only ItemModEntity behaviour on 349 entities
10 Months Ago
Merge from main
10 Months Ago
Updated meta files for new animations
10 Months Ago
Merge from main
10 Months Ago
Make the blood on screen UI elements that appear when getting shot poolable, reduces GC allocation (30.6kb -> 1.7kb) and execution time (0.52ms -> 0.19ms) Applied to both the red blood and white censored version
10 Months Ago
Optimise the backpack reparent process so it uses the faster id based bone lookup
10 Months Ago
Readded the backpack slot enum to allow for per backpack left and right backpack slot offsets Slightly adjust the right hand side of the large backpack to better fit the new dimensions
10 Months Ago
Set up side holstering on large backpack
10 Months Ago
Merge from backpacks/player_remains
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
Updated particle system IK to respect arc shape settings Not 1:1 for regular behaviour, but pretty close
10 Months Ago
Fixed deployed pump jacks not working, re-enabled old oil behaviour
10 Months Ago
Update unused mining quarry deployable (for modding, not vanilla)
10 Months Ago
Merge from backpacks/side_holster
10 Months Ago
Set up initial individual backpack offsets for all weapons
10 Months Ago
Remove backpack slot field