10,978 Commits over 1,950 Days - 0.23cph!
Fixed pings aimed at points of interest (nodes/chests/etc) also spawning a hostile ping
Re-enable showing an occupied symbol on camper respawn options, but don't show it when displaying a respawn option while the player is alive and viewing their map
Merge from more_map_markers
Remove background blur from interest point background, causes lingering halo after closing map
Fixed delete button appearing on team leader markers
Merge from ping_improvements
Ping sfx now have no falloff but are still 3d, so they sound like they are coming from the left or right but won't be inaudible if they are a long way away
Adjusted volume of sfx to better fit new falloff
Fixed compass highlights not working
Removed idle sfx animation events from horse breathe idle
Adjusted/cleaned up sfx animation events on new horse animation idles
Merge from industrial_json
Display parsing errors as warnings instead of errors when importing conveyor JSON
Fixed skin_radius command
Tweaked local map marker rendering process on map list so that background refreshes don't disable the delete button while the marker is being hovered over
Refactor server emoji to use FileStorage, uses less IO
Fixed server provided emoji not working (broken several refactors ago)
Merge fixes
Fixed some tooltip changes on vending admin panel
Merge from more_map_markers
Merge from building_skins_3
Merge from tooltip_cleanup
Resend respawn info to the client when a bag is renamed
Fixed toggling team leader markers via eye icon not immediately hiding/showing team leader map markers
Fixed delete button appearing when hovering over team leader markers
Force enable text on tooltip to maybe fix missing tooltips text in builds
Fixed non-shipping container gibs getting tint colours
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Fix shipping container blocks randomising colour when the server loads
Merge from industrial_json
Fiixed client compile error
BirthdayBalloonHandler is now an IClientComponent
Fix copy right click option not working on chat lines with emoji's in them
Enable correct options tab
Merge from respawn_changes/block
Fixed sleeping bags not getting sent to client when first connecting
Fixed sleeping bags not getting updated when first opening map
Merge from respawn_changes
Make the sleeping bag button on the map tied to a convar and enabled by default
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Testing out some approaches to removing some unused mesh assets in server builds