userJarryd Campicancel
reporust_rebootcancel

12,971 Commits over 2,345 Days - 0.23cph!

46 Days Ago
Merge from box_sorting_ui
46 Days Ago
Merge from main
47 Days Ago
Merge from main Automatically resolved conflicts in flare.weapon, planner.prefab, chainsaw.entity, HeldEntity.cs, PlayerModel.cs
49 Days Ago
Merge from main_merge_31_oct_try_again
49 Days Ago
Delete duplicate DDrawCommand file CopyPaste updates Reapply junkpile water changes
49 Days Ago
Merge from main (attempt 2, same as last time but kept destination changes on copypaste)
49 Days Ago
Merge from main (deeply cursed merge) Manual changes in: GameManifest-Generate.cs CopyPaste.cs BaseNetworkable.cs BaseEntity.server.cs - could not merge at all, ran text merge GeneralEditorPrefProvider.cs - could not merge at all, ran text merge GameUI.Hud.Map.prefab - kept source changes, will need to redo naval map changes JunkpileWater.cs - complete nightmare, kept source changes and will redo naval changes
49 Days Ago
Merge from foliage_swap
49 Days Ago
Override the lerp, not the position
49 Days Ago
Add rotateAroundMuzzlePoint slider to ViewmodelSway component Add a overrideSwayOriginPoint field, can be used to modify the other side of the sway lerp (overrideSwayOriginPoint -> muzzlePoint with rotateAroundMuzzlePoint lerp value)
50 Days Ago
Merge from hackweek_boxsorting
50 Days Ago
Fixed sorting settings missing some localization
50 Days Ago
Switch fog of war back to the background thread, seems to work locally?
50 Days Ago
Merge from ttk_convars
50 Days Ago
Merge from attackheli_fixcar_changes
50 Days Ago
Merge from krieg_boulder_outline
50 Days Ago
Merge from egghunt_invis_fix
50 Days Ago
Merge from hackweek_boxsorting
50 Days Ago
Exposed allowSorting toggle on StorageContainer so we can manually opt in containers, off by default Enabled on Large and small wooden boxes, coffin
50 Days Ago
Merge from main
50 Days Ago
Merge from elevator_power_qol
50 Days Ago
Merge from main
50 Days Ago
Merge from main
50 Days Ago
Increase the speed of player elevators (3m/s -> 5m/s) Reduce the delay at the end of the lift movement for player elevators (1s -> 0.2s)
50 Days Ago
Remove old elevator IO entity
50 Days Ago
Fix power status not updating properly when an elevator is killed
50 Days Ago
Merge from hackweek_boxsorting
50 Days Ago
Styling updates
50 Days Ago
Update sort button to restore previous padding settings
50 Days Ago
Codegen
50 Days Ago
Merge from main
50 Days Ago
Added server.monumentPuzzleResetRadiation, will disable the new radiation behaviour and fall back to the old behaviour Removed some leftover logs
50 Days Ago
Fix 'puzzlereset' command not turning off radiation
51 Days Ago
Fixed radiation zones not disabling after players leave area
51 Days Ago
Merge from puzzle_reset_changes
51 Days Ago
Subtract 135644
51 Days Ago
Elevators now have a Power In slot on every floor, if any elevator in a stack has power the whole stack will be considered powered Still WIP, have one edge case issue to fix
51 Days Ago
Merge from eye_wearable_fix_2
51 Days Ago
Another attempt at fixing hazmats with WearableEyeViewAdjustment still displaying the head when a player is killed while wearing (krieg, pilot hazmats mostly) Also fixes those hazmats not showing the head mesh on the invisible verison we use to render local player shadows
51 Days Ago
Allow all the frankenstein parts to be added to conveyor filters
51 Days Ago
Allow frankenstein mask in conveyor filters
51 Days Ago
Merge from junkpile_jump_improvements_2
51 Days Ago
Water junkpile ladders use the force look at option so players don't briefly go into ladder mode when running off the side of the junkpile or when they are facing the wrong way underneath a junkpile
51 Days Ago
Merge from main
51 Days Ago
Subtract 135187 (revert water jump out height to 13)
51 Days Ago
Align the sort settings to the top of the loot panel for large containers, the bottom for small
51 Days Ago
Cleanup, fix errors
52 Days Ago
Merge from box_sorting_ui
52 Days Ago
Added prevent movement volumes to the small ramp to stop players falling through
52 Days Ago
Merge from hackweek_boxsorting