12,148 Commits over 2,101 Days - 0.24cph!
Fixed not being able to shoot the bbq section
Merge from crafting_update
Fixed bbq name on loot panel
New layout out bbq food points for less overlapping
Fixed effects so the mixing table side lights up when mixing and the oven side lights up when cooking with the bbq side
Add a new bbq derived child entity to the cooking workbench, overlaps the oven area on the right and functions like a regular oven
Child bbq pipes through when it's on to the parent entity for effects changes, still needs work
Merge from crafting_update
Merge from crafting_update
Fix NRE when attacking scientists
Merge from shield_repair_fix
Merge from prim_rust+_shop_fix
Fixed items that are banned in a server due to era restrictions being sent to rust+, fixes them appearing in the shop view in app
Merge from minicrossbow_sight_fix
Merge from crafting_update
Added new harvesting tea - increases resources from harvesting corpses by 50%
Hunter pie now now apples a new clotting bonus - all bleed damage is reduced by 75%
Damage reduction is applied prior to applying to player, so if a player was going to receive 7.6 bleed damage, that would be reduced to 1.9, resulting in the player only seeing 2 bleed damage on the health bar
Merge from crafting_update
Applied Harvesting buff to hunters pie
Pumpkin pie now gives +10% max health
Removed comfort modifier from chocolate bar
Removed fishing booster from fish pie
Added comfort booster to fish pie
Apple pie recipe is now 3x apple, 3x wheat, 3x honey
New bear Pie recipe: 3x cooked bear meat, 3x wheat, 2x mushroom, 2x egg
Remove old temp icons
Fixed recipe list caching between play mode sessions
Merge from crafting_update
Possibly fixed looping fire fx on bee swam effect
Disable play on awake on sub emitters, update flags toggle so it can turn off when OnFire flag is disabled
Merge from crafting_update
Fixed wheat missing from world population
Was lost in merge in
112159
Merge from crafting_update
Merge from cookingv2 to crafting_update
Fixed comfort never resetting back to 25 after standing on a rug while under the comfort boost effect (rounding issue in UI)
Merge from media_projects
Added cooking workbench recipes for cooked deer, bear, fish and pork
Fixed killing chickens via "ent kill" in the coop not properly removing them from the coop
Fixed spoiled horse meat being cookable and usable as bait
Merge from crafting_update
Merge from crafting_update
Merge from 1p_spectating_grenade_fix
Grenade viewmodels now play the throw animation when first person spectating like they do in regular gameplay
This was an old issue, but more noticeable with the bee grenades
Had to upgrade grenade viewmodel handling to the new IViewmodelComponent system so had to apply this upgrade to every grenade. Affected:
Throwable Firecrackers
Flares
Supply Signals
Beancans
Bee Grenades
F1 Grenades
Flashbangs
Merge from crafting_update
Apply wolf meat change again?
Merge from crafting_update
Reassigned changed wolf meat world models
Merge from crafting_update