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12,136 Commits over 2,101 Days - 0.24cph!

30 Days Ago
Added debug.FoodSpoilingInventoryHours convar, applies the given number of hours to all spoilable food in the players inventory
30 Days Ago
Fixed bee grenade vm not working with vm camera
30 Days Ago
Merge from crafting_update
30 Days Ago
Fixed debug.clearPlayerModifiers typo
31 Days Ago
Merge from crafting_update
31 Days Ago
Merge from cookingv2
31 Days Ago
Merge from planter_stacking
31 Days Ago
Fixed NRE when placing small planter on shelves
31 Days Ago
Fixed fridge showing 1 power usage in client
31 Days Ago
Fixed fridge not being lockable
31 Days Ago
Assigned all the spoiled food items the vomit sound when eating
31 Days Ago
FIxed batch rendering
31 Days Ago
Compile fix
31 Days Ago
Merge from parent
31 Days Ago
Merge from main
31 Days Ago
Merge from crafting_update
31 Days Ago
Updated icon import settings for speargun spear, wellipets hat, beehive, vodka bottle, orchid+clone, rose+clone, sunflower+clone, wheat+clone, honeycomb, super serum, metal detector, burst module, extended mags
31 Days Ago
Spawn vines dynamically
31 Days Ago
Vines now find destinations at server start (like ziplines)
31 Days Ago
Test scene, greybox gameplay prefab setup
31 Days Ago
Manifest
31 Days Ago
Merge from main
31 Days Ago
Merge from hopper
31 Days Ago
Codegen
31 Days Ago
Fixed Hopper attempting and failing repeatedly to stack food items that could not be stacked due to spoiling timers (will also fix logic in industrial system as it shares the same precheck process) Exposed maximum difference (in seconds) that two items with spoil timers can have and still be stackable (server.maxFoodSpoilTimeDiffForItemStack), increased from 60s to 3 minutes to avoid undesired stacking behaviour during long cooking processes
31 Days Ago
Merge from main
31 Days Ago
Merge from crafting_update
31 Days Ago
Merge from cookingv2
31 Days Ago
Fixed tutorial chicken using wrong AI design
31 Days Ago
Change the pie rarities to none, prevents them from appearing in loot (food caches)
31 Days Ago
Merge from crafting_update
31 Days Ago
Hooked up the idle offset on the chicken breathe anim so all chickens don't play their idle in sync
31 Days Ago
Fixed missing chicken attack sfx
31 Days Ago
Fixed NRE when transferring water to a chicken coop while walking away
31 Days Ago
Fixed tutorial chickens dropping eggs
34 Days Ago
Merge from crafting_update
34 Days Ago
Merge from cookingv2
34 Days Ago
Merge from bees
34 Days Ago
Fixed water check Add a kinematic rigidbody to the bee swarm, seems to fix bees not hurting sleeping players as they don't have a rigidbody
34 Days Ago
Fixed hatching egg slot not being usable while hatching is in process
34 Days Ago
Fixed wrong chicken mesh on trophy store pack preview
34 Days Ago
Merge from crafting_update
34 Days Ago
Merge from bees
34 Days Ago
Disabling pooling on deployed beehive (hopefully temporary until we figure out what the issue is)
34 Days Ago
Fixed being able to lock beehives
34 Days Ago
Disabled motion vectors on bee particles in vm, fixes smearing with motion blur
34 Days Ago
Bee grenade no longer spawns bee swarms underwater
34 Days Ago
Increase timer on bee grenade to 6s, so it can fly for 6s before exploding in mid-air Means it will almost always hit something first
34 Days Ago
Fixed bee grenade wm missing outline
34 Days Ago
Merge from crafting_update