userJarryd Campicancel
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12,136 Commits over 2,101 Days - 0.24cph!

28 Days Ago
Fixed existing preimum servers appearing with a lock icon
28 Days Ago
Disable client side checking of premium status Disable server side auth of premium status Hide premium filter in server browser Hide premium tag on servers in server browser
28 Days Ago
More refactoring, entirely remove the Vine class Vine mountable now tracks all state once spawned, isn't destroyed on player dismount Provides much simpler client side vine visual management
28 Days Ago
Draw debug arrows for vines
28 Days Ago
Move responsibility for storing destinations to the Vine, not the LaunchPoint Vine now tracks if it is at it's start location or a destination, when at a destination can only swing back to origin
28 Days Ago
Merge from main
28 Days Ago
Fixed fridge power light going off when being reskinned Added a new "IgnoreSkinReplacement" tag to opt out renderers from the skin system
28 Days Ago
Set Incapacitated player flag to false when respawning
28 Days Ago
Fixed max health hardcoded to 100 in BasePlayer.MaxHealth (no gameplay change)
28 Days Ago
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28 Days Ago
Removed hidden storage adaptor mesh inside the hopper
28 Days Ago
Change roll logic to only use a single roll rather than subsequent rolls for each armour slot. Should increase number of armour slots
28 Days Ago
Merge from main
28 Days Ago
Fixed hopper not draining batteries, now has 8 power consumption at all times
29 Days Ago
Merge from main
29 Days Ago
Removed some TriggerHurt logs
29 Days Ago
Created a custom bee trigger hurt to support modifying the hurt info Fixes PvE
29 Days Ago
Merge from crafting_slots_rolls
29 Days Ago
Applied matching armour slot settings to knight pants and hat
29 Days Ago
Fix logic not respecting minimum slots
29 Days Ago
Assign OwnerId to bee swarms spawned from grenades
29 Days Ago
Increase max LOD count for LOD converters
29 Days Ago
Fixed cooking workbench client NRE
29 Days Ago
Reapply cooling and warming tea recipe produced item
29 Days Ago
Merge from coop_monument_fix
29 Days Ago
Merge from crafting_slots_rolls
29 Days Ago
Remove a todo
29 Days Ago
Adjusted logic to support items with different caps (eg. metal facemask). If an item has a maximum of 1 armour slot then it will now be a 50% chance of a slot appearing and 100% while the crafting tea is active
29 Days Ago
Merge from main
29 Days Ago
Merge from flowers_bait
29 Days Ago
Fixed orchids, roses and sunflowers having bait value
29 Days Ago
Fixed being able to deploy chicken coops in monuments
29 Days Ago
Merge from crafting_slots_rolls
29 Days Ago
Adjusted how armour crafting slots are calculated Compatible items now have a 50% chance of getting a slot at all, if that succeeds they then have a 30% roll for two slots and 20% roll for three slots If the crafting quality tea is active then the first 50% roll is bypassed, assuring a minimum of 1 slot on every item
30 Days Ago
Changed the planter block over to use an entity list object rather than duplicating the list across every planter Added the small planter to the list, was missing from all planters
30 Days Ago
Merge from crafting_update
30 Days Ago
Fixed errors when a hopper was destroyed or picked up while items were being moved Items will now drop to the ground as expected
30 Days Ago
Merge from crafting_update
30 Days Ago
Fixed being able to loot locked fridges
30 Days Ago
Client side clear_bushes command will now call the server side clear_bushes_radius convar as well, passes the debug camera position if it's active Both commands now return how many were deleted Added a clientside clear_trees convar that just calls the server side convar with the debug camera position if it's active
30 Days Ago
Added client.clear_bushes, clears the client only foliage bushes spawned via the decor system. Accepts a radius parameter
30 Days Ago
Merge from main
30 Days Ago
Merge from crafting_update
30 Days Ago
Fixed case where the client would have out of date refrigeration status when dragging items between storage containers
30 Days Ago
Merge from crafting_update
30 Days Ago
Only apply the better genes modifier when planting seeds, not clones (was shuffling clone genetics)
30 Days Ago
Fixed spoiled horse meat incorrect despawn time
30 Days Ago
Wrap OnDestroy in WaterCollision to stop NRE's
30 Days Ago
Chicken names no longer appear if streamer mode is on
30 Days Ago
Fixed fridge not lighting up when powered