userJarryd Campicancel
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12,352 Commits over 2,557 Days - 0.20cph!

1 Year Ago
Refactor sorting settings data storage, authoring UI now supports Apply/Cancel Don't show sorting config button if box doesn't have a storage adaptor
1 Year Ago
Baseline for a box sorting system Currently only works on large wooden box, can be configured from the loot panel Currently hardcoded to sort alphabetically by item shortname (more modes in future) Controlled by an attached storage adaptor (no adaptor = no sorting) Sorting removes empty slots between items Sort is applied any time the item list is modified, so while sorting is active items cannot be dragged around inside a container by a player
2 Years Ago
Potential SwapKeycard.UpdateAccessLevel fix
2 Years Ago
Fixed maincannonshell appearing untranslated on death screen when dying from bradley
2 Years Ago
Fixed binoculars overlay covering chat
2 Years Ago
Fixed shields not getting OnHolster callbacks
2 Years Ago
spawn.shielddummy command can now be passed true to make the dummy holster the shield Placeholder shield idle to fix foot IK Fixed gibs spawning parented to the player
2 Years Ago
Merge from elevator_collider_rework
2 Years Ago
Merge from main
2 Years Ago
Resolve import warnings on vanilla TC gibs Mark gibs as R/W and convert vanilla TC gibs to use primitives
2 Years Ago
SB TC now uses the deploy/destroy sounds of the retro TC
2 Years Ago
Merge from main
2 Years Ago
Reworked how we handle broken state, entity is now properly destroyed when a shield is broken rather than just becoming invisible Added debug.breakshield convar
2 Years Ago
Drop the shield when a player dies if it's equipped (like the current held entity) World model Compile fixes
2 Years Ago
Fixed some parts of ADS still working when a shield is equipped
2 Years Ago
Remove shield viewmodel component, set up placeholder animator states and surface logic there instead
2 Years Ago
Added some help text to the gesture picker
2 Years Ago
Reapplied animator changes from RPS branch Fixed player gesture layer not fading out after a one shot gesture
2 Years Ago
Add a preview video field to gesture configs Added test videos for most of the gestures Fixed reset default option deleting the surrnder gesture
2 Years Ago
Merge from hackweek_crudegestures/rps
2 Years Ago
Merge from main
2 Years Ago
Fix options menu not having a body section enabled by default
2 Years Ago
Turn off r/w on tin can gibs mesh Enable useContinuousCollision on tin can gibs, they are so tiny they are falling through objects
2 Years Ago
Fixed create gibs in scene button not working in editor Fixed a rotation error in editor
2 Years Ago
Merge from homing_spectate_fix
2 Years Ago
Fixed a Teams UI exception when first person spectating in a demo Hopefully fixed the homing launcher UI staying on when changing between perspectives while first person spectating
2 Years Ago
Merge from main
2 Years Ago
Merge from spectate_blackout_fix
2 Years Ago
Fixed spectators getting a black screen
2 Years Ago
Merge from underwater_cinematic_blur_fix
2 Years Ago
Show the water line but increase the blur distance to 25m in cinematic mode
2 Years Ago
Merge from underwater_cinematic_blur_fix
2 Years Ago
underwater_cinematic convar disables blur effect
2 Years Ago
Fixed vehicle parenting
2 Years Ago
Rework colliders on player elevators to prevent plaeyrs getting unparented from the lift platform if they stand too close to the edge of the paltform (they are slightly clipping the lift's mesh collider)
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Merge from parent
2 Years Ago
Server compile fix
2 Years Ago
Revert the Network visibility grid changes to allow proper layered network grids
2 Years Ago
Merge from main
2 Years Ago
Merge from elevator_vehicle_parent
2 Years Ago
Added trike to office lift allowed list
2 Years Ago
Add pedal trike to vehicle whitelist
2 Years Ago
Cabling now works with new parenting structure
2 Years Ago
Merge from main
2 Years Ago
Merge from pickup_item_number_size
2 Years Ago
Fixed the red item dropped messages appearing too large
2 Years Ago
Disable auto sizing on the number field if the item name on an item pickup notice is < 10 characters Don't show the total item amount in brackets if it's the same amount that you just picked up Very minor allocation improvement
2 Years Ago
Merge from main