userJarryd Campicancel
reporust_rebootcancel

9,566 Commits over 1,766 Days - 0.23cph!

2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
Properly set flags Show skins
2 Years Ago
First pass on showing the players current held entity on the player preview displayed in the inventory Still has some issues
2 Years Ago
Pattern boomer shells will no longer display user made patterns when censor signs is set to true (shows a random burst instead)
2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
▅▇▄ ███▇▋▆▋▍ ▋▇▄▆ ▄▇▌▄▆
2 Years Ago
Fixed map icons flickering at the wrong size for a frame when opening the map
2 Years Ago
Unsaved
2 Years Ago
Fixed missing player id on report screen Can no longer report a specific player more than once every three minutes
2 Years Ago
Added a keybind to trigger the focus map button on the map screen (unset by default)
2 Years Ago
Merge from mutelist
2 Years Ago
Don't show friends list in mute list (was only on for testing)
2 Years Ago
Better UI for deleting players from the mute list
2 Years Ago
▊▉▋▌▋ ▌▊▌█▄▋▌▆ "▅▋▉▍▉▍ ▊█▌▅ █▊ ▋▉▍▄▉" ▆▌▅▍▆▌ ▋▌▇ ▆▄▆▇▆▆█ ▆▅ █▍▄▌ ▍▆▌▌
2 Years Ago
Fixed helmet overlays staying active after leaving first person spectate (either by switching to another player, going into third person or going into debug cam)
2 Years Ago
Merge from main
2 Years Ago
Add support for removing players from mute list
2 Years Ago
WIP UI for muting/unmuting players
2 Years Ago
Fixed duplicate takingScreenshot fields
2 Years Ago
Don't run regular dof update when taking screenshot (regardless of DofExposer state)
2 Years Ago
Merge from autowalk
2 Years Ago
Exposed toggle duck and auto walk in the options (defaults to off and unset by default respectively) Move toggle duck to input class, now input.toggleduck
2 Years Ago
Added global.toggleDuck
2 Years Ago
Merge from main
2 Years Ago
First pass on native support for an auto walk binding Once toggled on will walk until the bind is pressed again or the player presses the forward or backwards keys Works in vehicles as well
2 Years Ago
Added a warning if the selected item is already researched at the research table Refactored panel logic to use less nesting
2 Years Ago
Don't prioritise the last attacker in the assign to friend auth menu (turrets/bags)
2 Years Ago
Merge from main
2 Years Ago
Fix standard game dof controller interfering with dof values during a hi res screenshot while the dof exposer is active Fix NRE's when taking hi res screenshots