userJarryd Campicancel
reporust_rebootcancel

13,336 Commits over 2,407 Days - 0.23cph!

2 Years Ago
Possibly fixed respawn help text staying active too long
2 Years Ago
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2 Years Ago
Rework tutorial item allowance enums to allow a separate step for unlocking the hammer Fixes being able to craft the hammer before the specific tutorial step which allowed some sequence breaking
2 Years Ago
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2 Years Ago
Disable Help menu option in main menu, unfinished/might not get finished
2 Years Ago
Merge from tutorial_island
2 Years Ago
Fixed MissionObejctive typo preventing obejctives from completing
2 Years Ago
Merge from tutorial_island
2 Years Ago
Build compile fix (hopefully!)
2 Years Ago
Catch MissionObjective.IsStarted NRE's
2 Years Ago
Merge from tutorial_island
2 Years Ago
Compile fixes
2 Years Ago
Merge from main
2 Years Ago
Manifest
2 Years Ago
Fixed incorrect island spacing parameters, fixes tutorial islands spawning too close to each other FIxed island positions not recyling
2 Years Ago
Fix typo in conversation_stage03
2 Years Ago
Don't show server wide event toasts to players on tutorial island
2 Years Ago
Fixed upgrade base tutorial step incrementing incorrectly when the player switches between wood and legacy wood skins
2 Years Ago
Add analytics to track tutorials started, completed and quit mid-way If quitting, track which mission was currently active debug.completetutorial is now admin only, new convar debug.quittutorial is accessible to everyone
2 Years Ago
Re-enable copyLocalPlayer convar
2 Years Ago
Added the following editor only cinematic tools that already exist on cinematic (will cause conflicts when merging to media_projects, will fix that next): LODStripper MaterialDumper PlayerCopyTool SceneCameraLock
2 Years Ago
Protocol++
2 Years Ago
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2 Years Ago
Merge from main
2 Years Ago
Add WasHit parameter to tutorial npc Force the tutorial npc player model to always use the same player seed (12345!)
2 Years Ago
Add server.tutorialEnabled convar, defaults to true, if false players will not be prompted to start the tutorial and will not be able to start a new tutorial
2 Years Ago
Remove old tutorial gestures (no longer used, we have a standalone tutorial animator now)
2 Years Ago
Lower minimum health threshold for tutorial bear attacks (0.6 -> 0.25)
2 Years Ago
Move the trigger for ending the tutorial further out from the island
2 Years Ago
Update furnace help text
2 Years Ago
Expose show use bind and show belt bar binds in the user interface section of the options menu
2 Years Ago
Merge from main
2 Years Ago
Add more wood to all post bear stages of the supply box
2 Years Ago
Clear death marker from map after player respawns on tutorial island
2 Years Ago
Turn on GameTip.showgametips convar when starting the tutorial
2 Years Ago
Don't show the campfire or furnace deploy guides until the player is at that tutorial stage, fixes soft lock situation where the player deploys the entity before that mission stage has started
2 Years Ago
Unsaved
2 Years Ago
Added temporary doors and a parenting volume to container Crane can now track a list of target entities to move with a list of destination points, each item will be moved in sequence
2 Years Ago
Update test container model, manifest
2 Years Ago
Unsaved
2 Years Ago
Fix UI NRE when disconnecting from a server while the backpack panel is open
2 Years Ago
Merge from main (will fix tutorial not loading if instanced_rendering is on)
2 Years Ago
More merge fixes
2 Years Ago
Compile fixes, manifest, codegen
2 Years Ago
Merge from main
2 Years Ago
Remove Lights from tutorial island, TOD doesn't change so they're not necessary Change terrain mesh setup process to make sure it gets generated in case anything happens to the mesh renderer
2 Years Ago
Expose head look weight on tutorial NPC, set to 0.7 (was 1) Head look now only applies if the player is talking
2 Years Ago
Saving and loading
2 Years Ago
Crane can pickup and move objects to a specific target position/rotation
2 Years Ago
Boilerplate GenericLerp implementation for crane and entity setup