userJarryd Campicancel
reporust_rebootcancel

13,473 Commits over 2,435 Days - 0.23cph!

2 Years Ago
Fix tutorial achievements not unlocking (they were set up as client side awards but we block achievement progress while on tutorial island - this block was removed specifically for the two new achievements but only on the server when it needed to be on both sides)
2 Years Ago
Destination assigning
2 Years Ago
Revert Playground to version from main Add new CargoCraneTest scene to test the crane in isolation Removed the HarborCraneManager script from last week, roll all of the functionality into the crane as we might have multiple
2 Years Ago
S2P harbor_1 for testing
2 Years Ago
Fixed some tutorial pop up video prompts not working after the player respawns due to triggers not getting a proper exit/enter
2 Years Ago
Make debug.starttutorial set tutorialenabled to true when called in the editor, saves manually enabling tutorial every time Don't show return to survivor mission step until player has filled TC
2 Years Ago
Optimise UpdateResourcePings process further, don't run a Vis at all since we can just iterate over the networkable entities in our tutorial group Make it run every 3s instead of every 1s
2 Years Ago
Delete TutorialHelpModalStageWidget component, no longer used
2 Years Ago
Fixed mission objectives not getting picked up by Phrases build - this seems to have affected all mission objectives, not just the tutorial island
2 Years Ago
Refactor tutorial help prompts so that the Localization system can pick up the text on it Should be no visible changes, just moved the Phrases out of a struct on the help prompts
2 Years Ago
Fixed player not being able to process tutorial if player corpse despawns and is replaced with a bag (objective will complete if the player opens the bag, although the ping will no longer be visible)
2 Years Ago
Merge from main
2 Years Ago
Don't wipe the players sleeping bags when starting the tutorial, don't show mainland bags while the player is in the tutorial
2 Years Ago
Fix burst indicator missing on belt bar icons, looks like the nested prefabs lost their connection during a tutorial merge. The prefab links are now restored and the belt bar binds are set up again.
2 Years Ago
Fix for RPC error in StartTutorial if no ping data had been initialised on the server
2 Years Ago
Fix tutorial island not incrementing its time properly if the player entry gets cleared for whatever reason
2 Years Ago
▅▄▌█▆▌▋▌ ▆▆▌▊▌▆ ▊ ▄▊▌▉▇▊▆ ▌▊▍ ▍▉▋▄▍▊ ▋▆▉▆ █▌▍▆▆▆▍ ▉█▄▋▆▄ ▄▍█ ▍▋▇▊▌▅▆█ ▇▆▍▋▇▊▄ ▇▇▍▆▅▊▊▇ ▅▋▋█▊▅▋ █▊▅█▊▍▌ ▍▇ ▆▊█▌▍▆▅ ▆▌▍▇▍▅▌▋▋▇█▆▍▅▋▉▆ ▉▋▇▉▌▍▄ █▇▉ ▄▉▆▋▇▍▉▉ ▉▊▋▋ ▇ ▌█▊▇▉▊▄▆█▄▆▇▅ ▌▉▇▌▍ ▍▉▉▋▅▉▉▄▇▇▉▅ ▍█▌ ██▅▅ ▊█ ▌▇ ▆▉▉ ▄█▆▄▍ ▆▋▋ ▌ ▆▌▅▆▄ ▋█▆▊▋▆
2 Years Ago
Increase size of LOD grid to encompass tutorial bounds (was x3, now x4)
2 Years Ago
Add debug.tutorialcleanup - deletes all active tutorials and resets all players marked as in tutorial
2 Years Ago
Subtract 93877, will go out in hotfix
2 Years Ago
First pass on a harbor container manager entity, spawns containers and stacks them appropriately semi randomly (crane functionality is broken for now)
2 Years Ago
Update containers with a static version of the double door prefab
2 Years Ago
Merge from main
2 Years Ago
Make tutorial support disabled by default in server config
2 Years Ago
Automatically mark players as having declined the tutorial if they have over 50 recorded deaths
2 Years Ago
Fix TokenisedPhrase strings containing [attack] returning the input bounds to [attack2] if attack2 is bound before attack in the keys.cfg file
2 Years Ago
Fixed debug logs when equipping chicken costume
2 Years Ago
Fixed tutorial start prompt appearing in demos
2 Years Ago
Don't allow players to pick up items with the hammer in the tutorial, can break tutorial steps
2 Years Ago
Fix typo in metal frags tutorial step
2 Years Ago
Change tutorial time of day to 9am for better lighting
2 Years Ago
Fixed tutorial supply box sometimes not populating with the correct item list
2 Years Ago
Send replicated convars to the player when they finish the tutorial, fixes weather not resetting properly
2 Years Ago
Apply the same fix to the ore tip, it had the same issue
2 Years Ago
Fix game tip that explains the marker minigame on trees not working in builds. It's literally never worked! Move TreeEntity.OnAttacked into client+server space so that the client side tree hit counter works in builds
2 Years Ago
Subtract 93681, wouldn't compile on server and too risky of a change this late
2 Years Ago
Don't send teammate position if the teammate is doing the tutorial
2 Years Ago
Merge from main
2 Years Ago
Don't allow building blocks to decay on the tutorial island
2 Years Ago
Equip clothing mission step will now check what clothing you have on when it starts
2 Years Ago
Fixed code lock and key locks deploy guides not appearing on both sides of a door during placement
2 Years Ago
Lock tutorial build objective visual now repositions based on what rotation the door is deployed in
2 Years Ago
Fix editor exceptions in gizmo rendering when selecting the tutorial island
2 Years Ago
Merge from tutorial_island
2 Years Ago
Make kayak ignore ocean waves when spawned on the tutorial island
2 Years Ago
Don't ask the player to start the tutorial if there are no tutorial island slots available
2 Years Ago
Fixed conversation typo
2 Years Ago
Fixed ambient sfx not using correct admin time value and playing night time sfx during tutorial
2 Years Ago
Merge from main
2 Years Ago
Added an error toast if the player attempets to start a tutorial and no empty slots are available The above scenario will no longer kill the player in the process of attempting to spawn an island