userJarryd Campicancel
reporust_rebootcancel

9,343 Commits over 1,705 Days - 0.23cph!

2 Years Ago
Can't light barbecue in camper if it's underwater Barbecue will be extinguished if the camper ends up underwater
2 Years Ago
Update camper description to mention small box
2 Years Ago
Another storage collider tweak
2 Years Ago
Fixed being able to access camper storage from outside the camper
2 Years Ago
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2 Years Ago
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2 Years Ago
Merge from vehicles
2 Years Ago
Lowered smoothing value for look Ik look direction (10 -> 2.5), it was really high and snapping to new values in a single frame
2 Years Ago
Merge from general_qol
2 Years Ago
Merge from vehicles
2 Years Ago
Added camper configurations to the random modular car spawn list (one config for 3 slots and 3 configs for 4 slots)
2 Years Ago
Possible NRE fix on repair bench skin picker
2 Years Ago
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2 Years Ago
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2 Years Ago
Merge from vehicles
2 Years Ago
Fixed incorrect initial light setting on bbq bounce light
2 Years Ago
Merge from main
2 Years Ago
Manifest update
2 Years Ago
Unsaved
2 Years Ago
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2 Years Ago
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2 Years Ago
Merge from general_qol
2 Years Ago
Better sign previews in inventory, use orthographic view images of each sign so the image is properly aligned and in context Still has a bunch of issues
2 Years Ago
Fixed the sign preview sometimes going out of bounds on some entities
2 Years Ago
Fixed paintable wheel not saving paint content on pickup Fixed photo frames not showing sign content in inventory
2 Years Ago
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2 Years Ago
Better model for box storage in camper Moved storage underneath barbecues Updated a heap of colliders for the new setup
2 Years Ago
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2 Years Ago
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2 Years Ago
Removed a camper debugging convar
2 Years Ago
Merge from vehicles
2 Years Ago
Adjusted camper storage collider, it was causing clipping issues with some seats and preventing mounting when the camper module was almost full Adjust seat view angles so storage box is more accessible from all seats Lowered angle range for accessing sleeping bag controls, now need to be facing straight ahead and down
2 Years Ago
Merge from main
2 Years Ago
Modular car lights will now stay on if the driver switches seats (will turn off when a player dismounts if there are no other players in the car)
2 Years Ago
Fix fluid connections to tanker module not disconnecting properly
2 Years Ago
Merge from general_qol
3 Years Ago
Fixed locks on garage doors disappearing
3 Years Ago
Fixed player selection issue in admin UI
3 Years Ago
Unsaved
3 Years Ago
Fixed dropped signs with data merging with signs with no data
3 Years Ago
Merge from general_qol
3 Years Ago
Merge from vehicles
3 Years Ago
Move clear bed priority so it appears in the entity menu (hold E) instead of being the default option
3 Years Ago
Fix tooltip NRE in vending machine admin UI
3 Years Ago
Bradley will now fire at players in modular cars even if the colliders on the modular car make the player not visible Fixes cases where Bradley wasn't attacking players in camper van module, also fixes issue where Bradley wouldn't fire through glass windows on modular cars until they were shattered
3 Years Ago
Added a nav mesh carver component to car chassis to prevent animals walking through them Added on base chassis and modified bounds on 2/3/4 module prefabs
3 Years Ago
Merge from main