userJarryd Campicancel

13,613 Commits over 2,922 Days - 0.19cph!

4 Years Ago
Add default bind to open gesture menu
4 Years Ago
Icons, automatically calculate length of animation
4 Years Ago
Don't allow gestures while mounted Added support for gestures that block movement Refactors
4 Years Ago
Boilerplate unlocking support (probably not important right now) Changing held entity cancels gesture Swallow the input if cancelling a gesture by LMB or RMB (fixes firing a gun the following frame after cancelling a gesture, gotta release LMB first) Blocked belt input path if playing a gesture
4 Years Ago
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4 Years Ago
More cancel progress
4 Years Ago
Fixed missing third person friendly, ok and point animations
4 Years Ago
Merge from main
4 Years Ago
Merge from slots
4 Years Ago
Revert last two changes (save/load fix and time after jackpot change from Friday) Reapply save/load fix with old non flag system Will reapply changes after hotfix
4 Years Ago
Reset IsSpinning flag when loading from a save, fixes slot machines not being usable if server is saved while a spin is in process
4 Years Ago
Merge from main
4 Years Ago
Potential fix for falling off back of workcart issue: Check bounds intersect when unparenting (we already do this when parenting) New check is behind a bool so it's only enabled on the workcarts Changed Train Engine shut off logic to check if any players are parented to it rather than checking trigger contents (since a player could now leave the trigger but still be considered parented as it's enclosed in the volume)
4 Years Ago
Add teleport2death convar to go to the last death location
4 Years Ago
When winning a jackpot (anything that shoots confetti) block pulling for 4 seconds
4 Years Ago
Merge from main
4 Years Ago
Merge from item_loss_ui_fix
4 Years Ago
Remove some GetComponents, Cancel the tween when ending
4 Years Ago
Fixed electrical typo in AND, OR and XOR switches
4 Years Ago
Fixed item loss UI notices on vitals not appearing (prefab was disabled) Item loss notices are now pooled
4 Years Ago
Tweaked sprite material on slot payout UI
4 Years Ago
Increase raycast distance when finding elevator connections (150->200), some elevator shafts were so tall that they weren't properly connecting
4 Years Ago
Increased static elevator speed (2.5 -> 3.5) S2P
4 Years Ago
Refactor gesture logic into it's own script and better track progress/start/stop on the server Make id's for all gestures, send those instead of strings
4 Years Ago
Cache all gibbable GetComponents in AttributeSetup, saves time and garbage allocation during gameplay
4 Years Ago
Revert to old item colouring on slot machine loot panel
4 Years Ago
Added a loot panel name for some more scientist corpses
4 Years Ago
Fixed the wildcard entry on the slots payout widget not translating properly
4 Years Ago
Fixed the first slot machine that loads on the client having incorrect material applied to payout sheet
4 Years Ago
Revert ShowPushMenu back to IsStationary
4 Years Ago
Use velocity instead of rigidbody sleep state when allowing pushes on boats
4 Years Ago
Fixed slot machines on staging taking 10 scrap instead of 2 (store spin cost on settings asset instead)
4 Years Ago
Merge from Workcarts
4 Years Ago
Merge from Workcart
4 Years Ago
Merge from save_204
4 Years Ago
Show a proper name ("Tunnel Dweller") on loot panel
4 Years Ago
Fix HostileNote NRE in scenes with no terrain (editor fix)
4 Years Ago
Merge from slots
4 Years Ago
More tweaks
4 Years Ago
Reworked slot machine odds, bets are now 2 scrap and the jackpot is 1500 scrap Fixed loot panel missing translation keys
4 Years Ago
Fixed some odds editor incorrect values
4 Years Ago
Fixed top floor door behaving inconsistently on static elevators (ElevatorAtFloor wasn't working correctly at the top)
4 Years Ago
Merge from Workcarts
4 Years Ago
Buttons in elevator shafts now read "Call Elevator" when interacting Fixed elevator doors not opening if you called an elevator from the floor it's currently on S2P entrance monument
4 Years Ago
Merge from Workcart
4 Years Ago
Comment out DDraw in TrainEngine.Server Server/Editor only OnDrawGizmosSelected in AIMovePoint
4 Years Ago
Elevators will no longer move if you go up or down a floor and you're at the top or bottom of the shaft Fixes screen shake bounce happening when the elevator hasn't moved
4 Years Ago
Merge from main/slots
4 Years Ago
Improved gib positioning for conditional models on building blocks (particularly stone foundation)
4 Years Ago
Fixed location of npc blocking slot machine