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572 Commits over 759 Days - 0.03cph!

4 Months Ago
hoover files + plastic_hose cable material + plastic blend mat adjustments
4 Months Ago
more tweaks on hoover/plastic trims
4 Months Ago
hoover_a + trimsheet normal additions
4 Months Ago
recompile water_drum assets
4 Months Ago
Adjusted World Mapping Size of all trimsheets Stepped the mapping size down to 64 from 128, effectively doubling the working resolution of our trims. They were too low-res in most use-cases, producing shit mipmap compression. This shouldn't fuck anything, just makes everything sharper when hotspotting from now on
4 Months Ago
tint test map
4 Months Ago
update particle rework scene
4 Months Ago
impact fx updates
4 Months Ago
update particle.rework scene
4 Months Ago
impact fx updates + explosion_medium updates added impact.brick particle fx
4 Months Ago
impact_brick files
4 Months Ago
explosion_medium + explosion tex/files
4 Months Ago
various VFX adjustments
4 Months Ago
fix debris_a normal
4 Months Ago
Updated debris_kit_a mat with detail normals
4 Months Ago
added detail normals for concrete + tarp
4 Months Ago
update bulkbag props added alternate skin to dirt_mound assets
5 Months Ago
bulkbag prop initial commit + tarp detail normal
5 Months Ago
more atlases for fx
5 Months Ago
fix glass vtex
5 Months Ago
particle.rework additions
5 Months Ago
explosion.medium rework wip
5 Months Ago
impact fx meta + prefabs
5 Months Ago
fix smoke1.vtex
5 Months Ago
impact fx updates
5 Months Ago
particle.rework wip scene
5 Months Ago
wood impact fx
5 Months Ago
impact particles rework wip files + meta
5 Months Ago
refinery updates muzzle flash updates + meta files
5 Months Ago
Refinery updates catwalk work
5 Months Ago
concrete_trim_02 painted files
5 Months Ago
material meta files
5 Months Ago
refinery updates
5 Months Ago
new refinery scene
5 Months Ago
Update to use new refinery map files/prefabs
5 Months Ago
refinery updates
5 Months Ago
Updated composite minimap visuals
5 Months Ago
a few asset updates/meta files
5 Months Ago
refinery updates
5 Months Ago
dirt_mound_a + b assets
5 Months Ago
refinery updates
5 Months Ago
refinery updates more work on bombsite A
5 Months Ago
refinery map updates
5 Months Ago
adjusted metal_trim_rust_01 mat
6 Months Ago
updated refinery scene tweaked cubemap values for night
6 Months Ago
de_refinery updates
6 Months Ago
added brick_debris_a2 blend updated some existing sbox.game assets
6 Months Ago
refinery updates
6 Months Ago
refinery updates
6 Months Ago
added materials + decals + decal_dirt_b + decal_footprints_a + dirt_ground_02_blend