576 Commits over 790 Days - 0.03cph!
updated impact_blood_mist fx
adjust player post-processing
added ejectionport_gas fx
added suppressed muzzleflash
https://files.facepunch.com/jason/1b0511b1/sbox-dev_xcSjmTtIeI.mp4
hooked up more muzzle flashes
added shotgun muzzleflash
we love a lil tasteful bloom
added rifle_muzzleflash vfx
handgun muzzleflare vfx update
reworked c4 + frag explosions
PackedMaskBlend shader updates
forest scene updates
moved things over to new terrain systems
added floor_dirt_d mat
https://files.facepunch.com/jason/1b0311b1/firefox_2eoICdfNUY.png
forgot the shotgun adjustments
more rebalancing
grenades aren't OP anymore
movement speed penalties reduced per weapon
Rough weapon balance pass
added door + doorframes dev models
updated asset_zoo
update asset_zoo with dev models
cleanup site decals + added question/exclamation
fixed garbage color values on decals
correcting file directory for chipboard_a
added leaves_scatter_c skin + snow blend for leaves tileable mat
scale adam back to original mats