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128,942 Commits over 4,140 Days - 1.30cph!

5 Years Ago
Added a version of ForceModelSeed that doesn't require an overload
5 Years Ago
Merge from farming2
5 Years Ago
Meta file
5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
Fixed water pump also incorrectly switching to on when water is inserted even if no power is connected
5 Years Ago
Merge from main
5 Years Ago
Powered Water Purifier workbench level requirement
5 Years Ago
Reduced water pump crafting time from 120 to 30 seconds
5 Years Ago
Fixed some SAM blind spots at Launch side puzzle bypass
5 Years Ago
Fixed powered water purifier sometimes turning on when receiving water even if it wasn't powered
5 Years Ago
Merge from DDraw fix
5 Years Ago
build error fix
5 Years Ago
Merged from DDraw fix
5 Years Ago
build error fix
5 Years Ago
Merge from DDraw fix
5 Years Ago
Hooked up DDraw renderer and removed test script
5 Years Ago
Converted all DDraw objects to use DD calls.
5 Years Ago
Add a cooldown before assigning a new task to the same player
5 Years Ago
Cleaned up the custom pass class
5 Years Ago
Renamed and moved ddrawrenderer
5 Years Ago
Created a basic replacement for GL calls to get DDraw working again
5 Years Ago
Revert to old method of receiving headshot sfx
5 Years Ago
Merge from farming2
5 Years Ago
Merge from cinematic_tools
5 Years Ago
Saved camera debug positions are now in the /camsaves directory rather than the root of the project/build
5 Years Ago
Merge from main
5 Years Ago
Fixed water purifiers not correctly clamping the input amount Fixes incorrect conversion values when feeding in water to a purifier
5 Years Ago
Merge from main
5 Years Ago
Merge from rtasks
5 Years Ago
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5 Years Ago
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5 Years Ago
Powered Water purifier now decays outside of building privilege 8/8
5 Years Ago
Electrical heater 75 scrap to research Powered Water Purifier 75 scrap to research
5 Years Ago
Fixed issue with non skinned mesh wearables not getting added to LODGroup properly. Also optimized LODGroup rebuilding a bit.
5 Years Ago
merge from main
5 Years Ago
[D11] Disable debugcamera controls when dev tools is open
5 Years Ago
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5 Years Ago
[D11] Disabling asset stripping in release server builds.
5 Years Ago
[D11] Stop Main Menu music when starting demo playback
5 Years Ago
[D11] Updated Trees - Complete Set
5 Years Ago
[D11] Fixed textures with differing override values.
5 Years Ago
small scope entity material fix and icon update
5 Years Ago
Update server side transform on load Set and reset flags to match existing behavior
5 Years Ago
[D11][#3893] Doubled lookat raycast radiius
5 Years Ago
[D11][#4036] Flame Turrets oriented correctly.
5 Years Ago
Weight by distance
5 Years Ago
Send headshot rpc so sfx can be filtered out
5 Years Ago
merge from tooltip_fix
5 Years Ago
[D11] RTS demo working
5 Years Ago
merge from main