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144,906 Commits over 4,444 Days - 1.36cph!

21 Minutes Ago
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23 Minutes Ago
fix shader bug causing GPU crash (RRP)
29 Minutes Ago
Lighting prefab & related files
29 Minutes Ago
Increase mailbox texture size from 1k -> 2k
1 Hour Ago
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1 Hour Ago
Undo 153739 "subtract 153677 areacheck_parent_fix"
1 Hour Ago
merge from streamermode_fix
1 Hour Ago
merge from bradley_inactive_error_fix
1 Hour Ago
merge from large_furnace_place_effect_fix
1 Hour Ago
merge from spawngrid_spacing_fix
1 Hour Ago
merge from catapult_ragdoll_error_fix
1 Hour Ago
merge from spraycan_reskin_refactor
1 Hour Ago
merge from pool_analyzer_non_caching_methods
3 Hours Ago
update apartment_complex_monument/prototype/mailbox
3 Hours Ago
update apartment_complex_monument/prototype
3 Hours Ago
merge from main -> apartment_complex_monument
3 Hours Ago
Cherrypick CS 153556 (compile simulator fix)
3 Hours Ago
Update manifest
3 Hours Ago
Debug position dot now shows on the map during control, not just when locked in.
3 Hours Ago
Modified cap hair conditional to work with miners hat
3 Hours Ago
Codegen
3 Hours Ago
Cache last successful sample position, check it first on next thruster fire.
3 Hours Ago
Codegen
3 Hours Ago
Fix scientist chasing into water
3 Hours Ago
merge from main
4 Hours Ago
merge from skinmodal_fix
4 Hours Ago
merge from skinviewer_fixes_june26
4 Hours Ago
merge from store_background_fixes
4 Hours Ago
merge from cartbutton_friendlist_fix
4 Hours Ago
4 Hours Ago
Include sample count
4 Hours Ago
merge from menu_notifications
4 Hours Ago
Compile fix
4 Hours Ago
Modified conditionals to not clip with certain hats
4 Hours Ago
merge from main
4 Hours Ago
merge from console_focus_fix
4 Hours Ago
merge from strobelight_flags_fix
4 Hours Ago
debug logs
4 Hours Ago
Fixes to barricade blocker hierarchy so get rid of permanent stage 1 mesh.
4 Hours Ago
Experimenting with sampling TCs and checking those areas last so we're more likely to find a clear spot first.
5 Hours Ago
Final LOD fix Spotlight
5 Hours Ago
Further cleanup, boolean gating for lookup creating
5 Hours Ago
Fix animals attacking through walls, or getting stuck when player is on foundation, also fix some "can't move / resetPath when not on navmesh" errors
5 Hours Ago
Fix "can't move / resetpath on agent outside on navmesh" error when wolf or tiger jumps at player on foundation
5 Hours Ago
Fixed skin item modal not updating when using the arrow buttons to navigate
5 Hours Ago
Fix wolf tiger etc not fleeing / jumping on unreachable players, instead just charging and getting stuck / attacking throw walls
5 Hours Ago
Compile fix
5 Hours Ago
Cleanup, rewrites
6 Hours Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
6 Hours Ago
merge from main -> apartment_complex_monument