reporust_rebootcancel

153,485 Commits over 4,536 Days - 1.41cph!

6 Years Ago
Progress on UI
6 Years Ago
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6 Years Ago
Hide Pee Pee 9000 on the map
6 Years Ago
Add click events with handler
6 Years Ago
Use EscapeRichText for player names (not related to this branch)
6 Years Ago
Update protobuf code generator to support copying repeated fields
6 Years Ago
Big tunnel radtown revamp WIP
6 Years Ago
Fixed sticky gizmo on another bunker prefab
6 Years Ago
Deleted old tunnel2 (replaced by road tunnel)
6 Years Ago
Remaining things for the new northern mountain radtown.
6 Years Ago
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6 Years Ago
Staircase900 terrain gizmo isn't sticky
6 Years Ago
Sign font texture tweaked so that it doesn't halo so much. Added red sign font mat variant.
6 Years Ago
Gravel spec tweaks to better match roads.
6 Years Ago
Various/scene backup
6 Years Ago
Jumped a bunch of silly hoops to get the modular mine dirt grounds to match our biome tinted terrain dirt ground.
6 Years Ago
Make following player field set by script only, it shouldn't be exposed on the prefab and defaulted to on since it permanently disables panning
6 Years Ago
Plumbing shop data through
6 Years Ago
Prefab setup
6 Years Ago
tweak camper module LOD/health condition panel , glass setup, adding glass fx
6 Years Ago
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6 Years Ago
6 Years Ago
merge from main
6 Years Ago
New hapis specific tarmac and road decal mats with biome tinting Road network consistency fixes + related
6 Years Ago
Various/backup
6 Years Ago
River spawns WIP
6 Years Ago
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6 Years Ago
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6 Years Ago
Various bugfixes