reporust_rebootcancel

126,639 Commits over 4,109 Days - 1.28cph!

8 Years Ago
Flame turret can no longer be locked (bug fix)
8 Years Ago
first attempt at removing occluder pass
8 Years Ago
Linux server EAC fix
8 Years Ago
added models/textures
8 Years Ago
Network++
8 Years Ago
Attempt at fixing potato mode snow-related shenanigans
8 Years Ago
Fixed agressive water flicker in planar terrain when TSSAA is enabled
8 Years Ago
Changed Nailgun material
8 Years Ago
Minor water tweaks + downscaled caustics textures
8 Years Ago
World Serialization++
8 Years Ago
Merge from main
8 Years Ago
Slightly tweaked icesheet coliders to fix feet not touching the ground
8 Years Ago
removed halloween sounds.. I think
8 Years Ago
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8 Years Ago
disabled scarecrow/skull pit purchasing :( skin approval nailgun nails are slightly more expensive
8 Years Ago
Changed to cleaner approach; wip
8 Years Ago
World Serialization++ Network++
8 Years Ago
Iceberg/icesheet scene2prefab
8 Years Ago
tweaked nailgun animations setup the nailgun ammo material
8 Years Ago
Update to NPC Player Think.
8 Years Ago
Fixed cave blend4 material shading below level 300
8 Years Ago
World Serialization++ Network++
8 Years Ago
Added prevent building volumes around iceberg boats Slightly reduced decor icesheet decor radius Added more terrain filters to larger icesheets to prevent overlaps
8 Years Ago
Fixed convar component warnings
8 Years Ago
Adjusted trigger size in military tunnels to stop them from poking out of terrain
8 Years Ago
Merged last changeset from save153
8 Years Ago
Further simplified icesheet colliders
8 Years Ago
Hapis fix
8 Years Ago
Removed deprecated lso component from camera
8 Years Ago
hide pants, shorts & gloves skinning updates
8 Years Ago
Merge from save153
8 Years Ago
Merge from main
8 Years Ago
Increased precentage of the map that belongs to tier 2 slightly
8 Years Ago
Fixed snow mound_d lacking a collider
8 Years Ago
NailGun Materials
8 Years Ago
Manifest
8 Years Ago
Updated skinning on tshirt
8 Years Ago
Save++
8 Years Ago
Fixed collider issue on ice_sheet_b
8 Years Ago
MonumentInfo.CheckPlacement fix when multiple tiers are selected
8 Years Ago
Lighthouses are actually set to tier 0 Harbors are actually set to tier 0 / 1 Reduced supermarket + gas station count Reduced minimum distance between large monuments Updated bounds on most monuments
8 Years Ago
Fixed startup NRE from disabling halloween content (subfolder issue)
8 Years Ago
nailgun workshop icon minor balance
8 Years Ago
disabled halloween content nailgun cost/craft time balance
8 Years Ago
network protocol++
8 Years Ago
launchsite bounds
8 Years Ago
crate logic always spawns 1 component with 40% chance of wb item instead of either or
8 Years Ago
supply drop always drops atleast 2 weapons, 2 armor pieces, and ammo shotgun trap added to trap loot table
8 Years Ago
added 'basic' wood loot boxes to supermarket/gas station/warehouse military tunnel spawns 2 elite crates in the center
8 Years Ago
rebuild plugins