userLouie Turnercancel

2,906 Commits over 1,157 Days - 0.10cph!

1 Year Ago
AKM sounds AKM icon Knife sounds
1 Year Ago
Added pillar materials and models
1 Year Ago
Added AKM model
1 Year Ago
Added Stickers
1 Year Ago
Spray Particle + Color Tint on UFParts
1 Year Ago
Fixed sprays not having transparency https://files.facepunch.com/louie/1b1311b1/sbox-dev_Cbc0dsEqZB.png
1 Year Ago
Fixed flags being errors
1 Year Ago
Added uf test tilemap
1 Year Ago
Added Gamemode Prop ent (non functioning)
1 Year Ago
Remapped RotateTexture90CW (Face mode) to "Alt+S" The asset browser toggled override the command in face mode
1 Year Ago
removed background from stance hud
1 Year Ago
added ricochet effect
1 Year Ago
little hud clean up
1 Year Ago
Stance NRE Spawn player facing spawn point angle
1 Year Ago
Temp grenade hud and stance hud
1 Year Ago
set up f1
1 Year Ago
Don't show ammo if ammo type is none
1 Year Ago
Added training dummy ent added missing shotgun sounds
1 Year Ago
Fixed deploy anim on shotgun
1 Year Ago
fixed shotgun anims Merge branch 'main' of sbox-gunfight
1 Year Ago
Only Destroy blood when we say
1 Year Ago
Fixed the shotgun reload anim + added sounds
1 Year Ago
Blood Particles
1 Year Ago
Wip hud inventory
1 Year Ago
UI element when regen health
1 Year Ago
Adjusted killfeed position spawn firemode toggle to menu Added voice chat ui temp NRE fix for sliding
1 Year Ago
adjusted bullet trail
1 Year Ago
show gun name on hud Merge branch 'main' of sbox-gunfight Merge branch 'main' of sbox-gunfight
1 Year Ago
Little animation on spent ammo
1 Year Ago
remove log
1 Year Ago
rotate hud slightly
1 Year Ago
added weapon icon to hud
1 Year Ago
UI tweaks
1 Year Ago
Get most distant spawn point
1 Year Ago
Added bullet trail Changed hit sound pitch if headshot
1 Year Ago
Opps
1 Year Ago
Sliding particle
1 Year Ago
scoreboard ui tweaks Merge branch 'main' of sbox-gunfight
1 Year Ago
chat box tweak
1 Year Ago
Updated HUD Updated Hit sound
1 Year Ago
slight map tweaks
1 Year Ago
testmap + compiled assets
1 Year Ago
Swapped flag material shader as we no longer have the tarp shader
1 Year Ago
compiled assets
1 Year Ago
Attachment point + animgraph update for grenade
1 Year Ago
Updated Test map to use tilemap removed test mat
1 Year Ago
Slightly better grenade anim
1 Year Ago
Fixed fire extinguisher rotations
1 Year Ago
Remove random rogue mesh breaking vis compile
1 Year Ago
Use new model for grenade