2,884 Commits over 1,127 Days - 0.11cph!
Allow ledge grab and wall run on everything apart from boxes
Decay platforms now change colour
Hide coin ring when collected
temp soundscape
compressed collectable icons
Ledgegrab and walljump only on world mesh
Adjusted wall jump values and particles
Footsteps https://files.facepunch.com/louie/1b1911b1/2022-04-19%2015-10-25.mp4
Disabled Juice stuff for now
Cleaned up inputs for K&M and Controller + Players can no long dash while holding object
Also cancel groundslam if doublejump
Merge branch 'main' of sbox-platformer
Fixed AO box on citizen cardboard box
only show energy hud if have glider
Fixed citizen box model having collisions on gibs
Cooler looking coins
Option to spawn coins when destroyed a box
Clean up & Organised code better
Fixed players going crazy at the end of the rail
Now get forced off the rail.
drop held object on death
Rail Slide sounds
https://files.facepunch.com/louie/1b1511b1/2022-04-15%2013-25-20.mp4
Join and leave chat command
lowered blast radius
New particles for pickups
reduced force and range on slam
Cleaned up asset tags
added dev materials + new gibs
Expanded map some more + updated ents
Option to set type of break
Break boxes on ground slam
Ground slam effect and sounds
Air Dash, jump press shift
added ground slam, jump press control
use images instead of emojis for collectables hud
Fixed being able to spam slide
fixed coyote time being incorrect
Fixed crouch jump spam causing higher jumps