146,522 Commits over 4,444 Days - 1.37cph!

10 Years Ago
NRE fix
10 Years Ago
Update Manifest, Prepare prefabs
10 Years Ago
Reverted effect references on deployable building parts (hoping those are all)
10 Years Ago
Fixed building placement guide with pool.mode 2
10 Years Ago
Fix missing deploy effects
10 Years Ago
Icon fix
10 Years Ago
foodbox no longer saves (fixes floating ones on server restart) added radsuit to loot table removed old radsuit from loot table foodbox now spawns at center of junkbox instead of inplace of a barrel reduced cost of bone armor reduced cost of deer helmet reduced cost of wolf headdress added protection to wolf headress
10 Years Ago
prepare prefab/manifest
10 Years Ago
Rolled back EAC
10 Years Ago
Don't drop retired or limited edition items in bags
10 Years Ago
10 Years Ago
Fixed a couple of server NREs
10 Years Ago
Fixed some client NREs
10 Years Ago
Fixed skins not working on a bunch of viewmodels
10 Years Ago
Fixed Favourites, History, Friends in server list Fixed server list locking up when switching between categories
10 Years Ago
Fixed file dialog error
10 Years Ago
Fixed animator hash / layer warning on startup
10 Years Ago
Fixed Assign To Friend screen, made it less terrible
10 Years Ago
Fixed warnings
10 Years Ago
One more
10 Years Ago
Do a better job of fetching avatars and knowing player's names
10 Years Ago
Rebuilt launcher
10 Years Ago
Another minor LightEx / LocalPositionAnimation optimization
10 Years Ago
EAC update
10 Years Ago
Force disabling biome tinting in lowest shader level
10 Years Ago
Added mips to some terrain textures for better texture cache occupancy Modified remaining fetches to use lods
10 Years Ago
Moved biome tint computation to vertex program Re-enabled biome tinting in lowest shader level
10 Years Ago
10 Years Ago
Fixed non-critical compilation error in unused shader
10 Years Ago
First stage gbuffer reshuffle + switch to spheremap normal encoding
10 Years Ago
"Breaks Into" on item description
10 Years Ago
fixed the anim event on the pistol deploy
10 Years Ago
improved the third person pistol hold fixed some stuttering with the walk / run animation blends
10 Years Ago
Cleanup
10 Years Ago
Updated RustBuilder
10 Years Ago
Merge from main
10 Years Ago
Fixed skin lighting
10 Years Ago
Updated water bottle vm anims & controller
10 Years Ago
Combat log includes timestamp
10 Years Ago
Xbone fixes
10 Years Ago
Rolled back to octahedron normal encoding; spheremap just not good enough for ws Fixed base and subsurface normals
10 Years Ago
Moving transmission over to more generalized translucency Cleaning up gbuffer packing code Fixed skin curvature
10 Years Ago
fixed the footsteps bug
10 Years Ago
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10 Years Ago
fixed a bug with the 3rd person jumping animation
10 Years Ago
Fixed issues with some pool.mode set to 2
10 Years Ago
Shelves can no longer be placed on deployables (RUST-1258)
10 Years Ago
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10 Years Ago
fixed footstep bug when player is barefoot
10 Years Ago
Fixes for pool.mode 2