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1,253 Commits over 365 Days - 0.14cph!

5 Months Ago
Merge from main
5 Months Ago
Remove unused tiger state, and fix NRE when no corpse is assigned (tiger will just disappear on death until we make a corpse for it)
5 Months Ago
Add counter to blackboard
5 Months Ago
When the tiger is sneaking, it will flee if aimed at from far enough, but charge if it's close
5 Months Ago
Tiger fire reaction
5 Months Ago
Merge from main
5 Months Ago
Correct tiger push direction
5 Months Ago
Merge from main
5 Months Ago
Shorten tiger leap and growl anims for better blending, custom flee to go back into hiding then circle back
5 Months Ago
Make tiger weave less than wolves when attacking, as it doesn't fit its personality as much
5 Months Ago
Update fsm speeds, fix other roar NRE, reduce tiger sprint speeds
5 Months Ago
Update tiger speeds
5 Months Ago
Fix NRE when roaring
5 Months Ago
Added more visual flair and punch to tiger attack impact
5 Months Ago
Have tiger often retreat into stealth after landing an attack
5 Months Ago
Make tiger slower 90% of the time (but keep explosive sprint), fix incorrect hurt anim direction, fix sharp speed changes, balance vision and encounter timer for stalking, reduce charge range
5 Months Ago
Hook tiger prowl idle
5 Months Ago
Fix tiger anim pops when sleeping and roaming
5 Months Ago
Remove unused max walking speed
5 Months Ago
Add placeholder sounds for the tiger
5 Months Ago
Reduce tiger speed as it was too fast most of the time, fix hurt anim not playing, add very basic placeholder hitboxes
5 Months Ago
Reassign tiger skeleton bones
5 Months Ago
Forward OnDied to entity component
5 Months Ago
Hook tiger weak hit anim
5 Months Ago
Experiment with bleeding
5 Months Ago
Override hurt now that we have the method
5 Months Ago
Cherry pick entity component hurt method addition
5 Months Ago
Update tiger gait speeds
5 Months Ago
Setup tiger fsm and hook anims
5 Months Ago
Adjust tiger bounds
5 Months Ago
Setup look anim and spine anim
5 Months Ago
Setup tiger gait speeds
5 Months Ago
Add one-shot anims to animator
5 Months Ago
Create tiger skeleton assets (ragdoll not setup)
5 Months Ago
Hook tiger model to prefab
5 Months Ago
Rename and move tiger protection asset
5 Months Ago
Set up crocodile required gameplay assets
5 Months Ago
Delete unused tiger static mesh
5 Months Ago
Update manifest
5 Months Ago
Generate root motion data for existing anims
5 Months Ago
Setup tiger required gameplay assets (it has the wolf mesh for now while I wait for the new tiger mesh)
5 Months Ago
Improve line covers
6 Months Ago
Fix compile error
6 Months Ago
Add line cover component
6 Months Ago
Incentivize peeking when hearing sound ahead, clean up unused states, fix compile error from merge
6 Months Ago
Merge from main
6 Months Ago
Make scientist play more conservatively at the beginning of an encounter or after action packed moments
6 Months Ago
Fix vddraw never showing scientist aim
6 Months Ago
Fix scientists being able to shoot a last bullet upeon dying
6 Months Ago
Allow scientists to retreat after close range scuffle lasted long enough