userMaverickcancel

1,286 Commits over 365 Days - 0.15cph!

4 Months Ago
Hook croc belly flop and more aggressive turning and snapping
4 Months Ago
Match croc speeds to anim
4 Months Ago
Prevent tigers from roaming too far from the jungle or spawning outside of it (using forests as placeholder for jungle)
4 Months Ago
Remove server ddraw
4 Months Ago
Make crocodile waddle back to water if they strayed too far from it during a chase
4 Months Ago
Make GetCoarseVectorToShore more explicit and intuitive (no need to remap Y to Z and to extract distance from Z anymore)
4 Months Ago
Rework crocodile intimidate to be like an alternate combat idle instead of a custom animation state, more consistent with the tiger and easy to reset on pooling + no RPC required
4 Months Ago
Add option to disable/enable look at and spine deform on a per anim basis, use it to make croc intimidation look better
5 Months Ago
Fix croc turns
5 Months Ago
- Remove anim speed scaling on croc - Increase melee range, interrupt intimidation if prey moves too far away
5 Months Ago
Regenerate root motion data
5 Months Ago
Revert root motion extractor workaround as we found a proper fix
5 Months Ago
Add missing state to croc
5 Months Ago
Delete unused asset
5 Months Ago
- Add special case to root motion extractor to handle the crocodile annoying root bone parent - Regenerate root motion for all anims
5 Months Ago
Wip croc intimidate turns
5 Months Ago
Use bool instead of trigger for croc intimidation
5 Months Ago
Remove temp edits that were added to root motion extractor
5 Months Ago
- Temp workaround to be able to test new crocodile attacks - Hook croc intimidation
5 Months Ago
Hook part of the new croc anims - idle - run, sprint - sprinting land and swim attacks - hit Some issues with extracting root motion from croc as it has a weird rig
5 Months Ago
Remove need for an intermediate data type when declaring fsms (previous commit didn't go through)
5 Months Ago
Remove need for an intermediate data type when declaring fsms
5 Months Ago
Merge from tiger
5 Months Ago
Tweak croc spawn biomes
5 Months Ago
Reimport croc intimidate and turn
5 Months Ago
Tweak croc biome preference
5 Months Ago
Merge from tiger
5 Months Ago
Increase attack range when dragging a corpse
5 Months Ago
Potential fix for sudden very high speeds
5 Months Ago
Merge from fix_no_scientists_on_cargoship
5 Months Ago
Fix sharks not spawning
5 Months Ago
Fix scientists not spawning on cargo ships
5 Months Ago
Add comments
5 Months Ago
Tiger drag corpses away when approached while eating them
5 Months Ago
Merge from main
5 Months Ago
Merge from tiger
5 Months Ago
Merge from main
5 Months Ago
Merge from tiger
5 Months Ago
Fix hurt state being coupled to wolf
5 Months Ago
Fix compile error
5 Months Ago
Merge from main
5 Months Ago
- Make sure tiger reacts appropriately when hit with hipfire - Polish eating behaviour
5 Months Ago
- Prevent tiger reacting overly aggressively to fire - Simplify fsm
5 Months Ago
Experiment for with other fire reactions to find most intuitive one
5 Months Ago
More consistent fire reaction
5 Months Ago
Make unreachable behaviour more consistent in how the tiger reacts to being aimed at
5 Months Ago
- Fix tiger giving up on stealth to charge as soon as the player climbs on something - Fix tiger responding very differently to same player actions when the player is standing on something
5 Months Ago
Potential fix for AIs sometimes suddenly zooming very fast
5 Months Ago
Improve tiger leap fidelity
5 Months Ago
Cherry pick 114193: Fix wolves sliding on spawn