branchrust_reboot/maincancel

35,100 Commits over 4,293 Days - 0.34cph!

10 Months Ago
merge from fix_deployable_corpse_place_lock -> main
10 Months Ago
merge from softcore_update
10 Months Ago
merge from high_walls_skins
10 Months Ago
merge from high_walls_skins
10 Months Ago
merge from high_walls_skins
10 Months Ago
Fixed 'ent kill' killing building blocks behind dropped items
10 Months Ago
merge from softcore_update
10 Months Ago
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10 Months Ago
fixed erroneous naming on horse costume sitem.asset, and added "three variations" to horse and chicken descriptions. Added prop render script to horse costume so turntable on store looks better
10 Months Ago
Remove blank line
10 Months Ago
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10 Months Ago
merge from fix_tc_corpse_building_split -> main
10 Months Ago
merge from fix_lock_ownerid_debris -> main
10 Months Ago
merge from softcore_update -> main
10 Months Ago
merge from cinematic_export_pipes -> main
10 Months Ago
merge from copy_paste_clientside_fixes -> main
10 Months Ago
Merge: from parallel_validatemove - bugfix for invalid transforms in the cache - fallout from previous bugfix Tests: played back staging demo - counts as expected and no more errors about transform cache inconsistency
10 Months Ago
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10 Months Ago
Merge: from parallel_validatemove - Bugfix for null players in PlayerCache causing UsePlayerUpdateJobs to get disabled Tests: played back staging demo - got similar results
10 Months Ago
merge from save266 - Staging wipe
10 Months Ago
Merge from easterinflatablehorse_DLC
10 Months Ago
Merge: from parallel_validatemove - fixing one of validation checks silently passing Tests: none, trivial change
10 Months Ago
Merge: from parallel_validatemove - Removing extra logging Tests: built server locally
10 Months Ago
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10 Months Ago
range_volumes -> main
10 Months Ago
Merge: from parallel_validatemove - minor server demo playback bugfix - extra debug logging for baseplayer destruction when UsePlayerUpdateJobs is enabled Tests: build tests
10 Months Ago
Rustige Egg G - Enabled generate mipmaps for icon
10 Months Ago
bread heal over time instead of instant heal
10 Months Ago
Merge from clear_bushes_radius
10 Months Ago
Merge from clear_bushes_radius
10 Months Ago
Possible NRE fixes for RustEmojiLibrary.Shutdown
10 Months Ago
Fixed TSSAA getting turned off during normal res screenshots Ensure the screenshot process always returns to the old AA setting regardless of what happens
10 Months Ago
added turntable prefabs for easter and abyss items but they need transform tweaks once the store is set up
10 Months Ago
fixed chicken suit world and worn prefab randomisers, and gave prefab groups more sensible names
10 Months Ago
fixed randomiser on horse costume, set up world model outline script on both horse and chicken costume, tweaked lod distances
10 Months Ago
merge from 117533 horse costume world model
10 Months Ago
removed old horsecostume model and set outline script on chicken costume
10 Months Ago
changed ui sounds to cloth and burlap sack
10 Months Ago
set pickup sound on sunken combat knife and original combat knife to metal deep instead of bone
10 Months Ago
renamed sunken knife token description viewable in repair bench to "Sunken Combat Knife"
10 Months Ago
enabled mipmaps on horse costume
10 Months Ago
bow_fixes_2 -> main
10 Months Ago
toggle crouch fade on horse costume
10 Months Ago
range_volumes -> main
10 Months Ago
Merge from creative_alwayson
10 Months Ago
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10 Months Ago
Merge: from parallel_validatemove - more debug to track down null baseplayer Tests: local editor SERVER+CLIENT session
10 Months Ago
merge from 117546 horse ao texture