36,764 Commits over 4,413 Days - 0.35cph!
Merge from terrain_lowering_nms_large_cave
Subtracting
150838 (reapplying new navmesh)
Merge from terrain_lowering_nms_large_cave (reapply)
Subtracting
150878 (new submesh subtract) i.e. reapplying new submesh
Merge from terrain_lowering_nms_large_cave
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Add ai.abortNavEnabledWhenOutOfNav convar, disabled by default, use in combination with ai.logIssues to help isolating npcs causing the log spam
Merge from subtract_new_navmesh
merge from workbench_upgrades
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Merge from workbench_upgrades
merge from defaultsortingorder_update
removed gear crafting cost from binoculars
merge from workbench_upgrades
merge from mortar_prototype
empty_country_fix -> main
merge from rfreceiver_modding_fix
merge from steaminventory_newitem
empty_country_list_fix -> main
merge from computer_io_no_passthrough
(very minor, parameter change only)
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merge from fix_storage_adapter_invisible -> main
Editor: moved SkinnedMeshRenderer convert button to the context menu, as its overriding the builtin custom editor
Merge from workbench_upgrades
merge from mortar_prototype
merge rust_relay_server -> main
merge from custom_item_fixes
merge from mortar_prototype
merge from selectionhistorywindow_optims (editor only)
workshopsource fixes - electric furnace topology and spinner wheel uvs
merge from mortar_prototype
merge from steaminventory_newitem_fix
Fix NONE compile error in Workbench.Updates.cs
Merge from terrain_lowering_nms_large_cave
Remove region locations help print out
merge from fix_submesh_batching_shipping
merge from console_quickjoin_fix
merge from console_quickjoin_fix
Merge from workbench_upgrades
Merge from workbench_upgrades