branchrust_reboot/maincancel

34,361 Commits over 4,201 Days - 0.34cph!

33 Minutes Ago
merge from store_fixes
2 Hours Ago
Remove leftover debugging logs and restore debug commented out code.
3 Hours Ago
merge fix_tab_issues
5 Hours Ago
building_planner_viewmodel -> main
5 Hours Ago
merge from helicopter_flare_balance_pass -> main
6 Hours Ago
Moved storage adaptor protobuf to 217 209 to 216 is reserved for naval_update Codegen
Today
changed RPG7 name to RPG Launcher in engine file
Today
Merge from fish_pie_buff
Today
merge from show_toggle_growable_ui
Today
Merge from hackweek_boxsorting
Today
merge from ui_overhead_optims
Today
█▇▇▌▉ ▅▋▅▅ ▌▄▉▍▌▄▄▍▊_▊▇▇_▆▆▄
Today
Merge from hackweek_boxsorting
Today
Merge from hackweek_boxsorting
Today
Merge from water_jump_height_change
Today
Merge from rpg_skin
Today
Merge from food_qol
Today
merge from qol_backpack_gather -> main
Today
▌▅▌▍ ▌▊▆▄▊▉█▊
Today
merge from multiline_console
Yesterday
Merge: from analytics_v2_expose_telem - Can view AnalyticsV2 stats via analytics.stats, analytics.tablestats and analytics.uploaderstats Tests: used above to check stats in editor
Yesterday
Manifest update
Yesterday
Compile fix
Yesterday
merge from Halloween_25_Update/PH
Yesterday
rpc_improvements -> main
Yesterday
▌▉▍▊▊ ▅▆█▇ ▌▄▇▊█▉_▋▄▋▅▊▋▍▅_▌█▋▇▄▇▍
Yesterday
Merge: from voice_when_invis_fixes - Voice chat is now heard by nearby invisible players and spectators Tests: tested voice replication between 2 players, when invis and when spectating. invis case also tested disconnect-reconnect while invis.
Yesterday
added halloween wallpaper store icons and hooked up to wallpaper skin assets. We will need to fix in-game icons at another date
Yesterday
merge from rpg_skin
Yesterday
merge from optimize_reduce_dynamic_occlusion -> main
2 Days Ago
merge from industrial_pipe_batching -> main
2 Days Ago
merge from optimize_reduce_dynamic_occlusion -> main
2 Days Ago
Update: minor ServerProfiler function filtering adjustment - built from b90a83e5 Was annotating everything from SubGrid, instead of ignoring everything Tests: unit tests
2 Days Ago
merge from Halloween_25_Update
3 Days Ago
▆▋▇▊▄▍
3 Days Ago
merge from fix_team_chat_carryover -> main
3 Days Ago
remove redundant SprayFailReason.MountedBlocked debug log
3 Days Ago
merge from deployguide_swamp_brightness_fix
3 Days Ago
Merge: from baseplayer_serverupdateparallel - Optimizes ServerOcclusion by reordering work and reducing number of pairs considered - Optimizes parallel snapshot send out by reducing Pool contention - General optims via reduced profiler instrumentation (new ServerProfiler.Core binaries) Tests: 2p session on craggy with teleporting around and various occlusion scenarios (invis, dead, normal occluded, in view)
3 Days Ago
merge from fix_ice_skin_particles to fix chainsaw fx lighting issues
3 Days Ago
Merge from render_pipeline_testing
3 Days Ago
Merge: from spectating_disconnect_nre_fix - Bugfix for server NRE when spectating player disconnects Tests: 2p on Craggy, disconnected while spectating - no more NRE
3 Days Ago
Merge from render_pipeline_testing
3 Days Ago
Merge: from basepalyer_netgroup_interit_fix - Fixes cargoships(and other global entities) putting players into global network group which stops replication with "outside" world Tests: 2p session on Craggy, spawned a cargo ship and threw items, killed other player, tried spectating
4 Days Ago
Merge: from analytics_queue_rewrite - Bugfix for missing session-start event from Client, invalid session-end event from Client, malformed json aggregation - Added support to edit upload intervals (tied to existing same server vars) - Adjusted uploaders for some tables to avoid trying to send to our backend Tests: unit tests + manual testing on Craggy (S+C mode) and Bootstrap (C only)
4 Days Ago
merge from ui_overhead_optims
4 Days Ago
Added a null check for shared materials when preloading textures for hotbar items to prevent NREs when a mesh renderer has a null material
7 Days Ago
fix deploy guide"built-in render texture type not found" error
7 Days Ago
merge from ferry_cameras
7 Days Ago
merge from anisotropic_fallback