35,944 Commits over 4,352 Days - 0.34cph!
merge from easter2026_dlc
merge from hatch_collider_fixes
Removed Menu2 menu items, obsolete
merge from hatch_collider_fixes
merge from waterwheel_deployable
Removed pooling for store page carousel buttons, can't work if not connected to a server
merge from igniter_power_fix
Codegen (was missing an update for the io counter interaction)
merge from skinviewer_easter
Merge from conveyor_min_fix
Remove asset labels from electric.waterwheel.guide.prefab as it was breaking tests generation
Merge from armored_ladder_hatch
merge from waterwheel_deployable
(potentially) Fix signage pooling issues.
Fix main menu manager start up error when running with main menu disabled.
Add toast error for looting in safe zones
indirect_instancing.buffer_upload_mode NRE fix
merge from reapply_136367
merge from iocounter_resetvalue
merge from iocounter_resetvalue
merge from Armored_ladder_hatch
Ladder hatch crafting pass and techtree
merge from coloured_buttons
Fixed memory cell short circuiting when it has more than 8 components connected to one of its outputs
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salvaged axe skinnable correct setup
merge from store_dashboard
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merge from store_dashboard
merge from store_dashboard
merge from triggersleep_ws_change
Merge from armored_ladder_hatch
Merge from engine_missing_parts_tooltip
Merge form armoured_ladder_hatch
merge from water_ssr_taa_flicker_fix
merge from water_reflection_probe_seam_fix
merge from vclouds_macos_reflection_fix
merge from easter2026_dlc - bunny costume, rustige egg, 2 wallpapers
set up salvaged axe skinnable and tested on workshop
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Added Salvaged Axe Workshop Source OBJ
Merge from cargo_player_boats
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merge from shield_idle_collider
merge from weapon_refresh_salvaged_axe