branchrust_reboot/maincancel

32,996 Commits over 4,109 Days - 0.33cph!

9 Days Ago
snap_deployables -> main
9 Days Ago
Merge from vsync_limit_fix
9 Days Ago
Merge: from autoturret_optim - Bugfix for turret not reacting to player in front when powering up (caused by me) - Bugfix for turret not identifying new target if it snuck from behind then walked in front (likely me as well) Tests: standing in front, sneak in from behind then to front, sneak damage, flying from far, depower-power turret - turret finds a target & shoots
10 Days Ago
Merge from negative_source_modifiers_godmode
10 Days Ago
Merge from snake_los
10 Days Ago
merge from fix_roof_stability
10 Days Ago
merge from purifier_waterloss_fix
10 Days Ago
merge from ui_volume_slider
10 Days Ago
subtract jungle_update/spatial-biome-fog/fogmethod1
10 Days Ago
merge from jungle_update/spatial-biome-fog/fogmethod1
10 Days Ago
Merge from scientist_spawners_enabled_fix
10 Days Ago
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10 Days Ago
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10 Days Ago
snap_deployables -> main
11 Days Ago
Remove unnecessary things related to SyncVars source generator
12 Days Ago
merge from party_system -> main
12 Days Ago
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12 Days Ago
merge from party_system -> main
12 Days Ago
merge from party_system -> main
12 Days Ago
Merge: from autoturret_optim - Fix to auto turret not responding to shots outside of firing arc - Fix to turret not reacting to shots if it got depowered then powered up again - Fix to turret snapping to hostiles outside of it's default firing arc when powering up Tests: shot it, ran around and powered it up and down using infiniteiopower in various combinations
12 Days Ago
snap_deployables -> main
12 Days Ago
Added DotRush config to ignore.conf
13 Days Ago
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13 Days Ago
Made serialized fields consistent between the Client and the Server for the SpatialEnvironmentVolumePass
13 Days Ago
Fixed the issue with the player skin appearing completely white when using a 1:1 resolution ratio and a 90 degree FOV
13 Days Ago
Subtract 123921 (was meant for aux2)
13 Days Ago
Merge from vine_syncPos
13 Days Ago
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13 Days Ago
merge from outpost_spawning -> main
13 Days Ago
merge from party_system -> main
13 Days Ago
Merge: from autoturret_optim - Speeds up AutoTurret::ServerTick by not updating nested transform hierarchy (gun_yaw and gun_pitch) Tests: deauthed gun turret shooting me from different positions/angles
14 Days Ago
ian_serializable_field_cleanup -> main
14 Days Ago
ian_serializable_field_cleanup -> main
14 Days Ago
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14 Days Ago
patrol_heli_revision_2 -> main
14 Days Ago
merge from frontier_external_fixes
14 Days Ago
populate_heli_path_nre_fix -> main
14 Days Ago
syncvar_none_compile_fix -> main
14 Days Ago
Merge from toolgun_deploy_fix
14 Days Ago
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14 Days Ago
Merge from nametag_streamer_fix
14 Days Ago
merge from party_system -> main
14 Days Ago
merge from party_system -> main
14 Days Ago
Merge from compiled_field_fixes
14 Days Ago
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15 Days Ago
merge from abyss_containers
15 Days Ago
merge from frontiergatewalldesc
15 Days Ago
merge from viewmodel_camera_anim_v2
15 Days Ago
merge from combatknife_sfx_drop_fix/woodtea_drink_sfx_fix
15 Days Ago
merge from resourcedispenser_stacksize_fix