branchrust_reboot/maincancel

37,188 Commits over 4,444 Days - 0.35cph!

7 Days Ago
Adeed sound to helmet and vest bdu set
7 Days Ago
set BDU and ballistic to modern era
7 Days Ago
Metas galore
7 Days Ago
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7 Days Ago
merge from m16a2 (empty magazine reload animation)
7 Days Ago
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7 Days Ago
merge from PlayerRigUpdate2
7 Days Ago
round up BDU projectile protection this time without a bunch of random shit changed
7 Days Ago
round up BDU projectile protection
7 Days Ago
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7 Days Ago
Phrase update
8 Days Ago
merge from storepage_industrial
8 Days Ago
Skin bundle update
8 Days Ago
merge from industrial_dlc
8 Days Ago
merge from workshop_legacy_pose_client_fix
8 Days Ago
Merge: from tovector3_parse_format_fix - Bugfix: fixes another edge case of weirdly formatted vec3 using StringView.ToVec3 Tests: unit tests
8 Days Ago
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8 Days Ago
Merge from shelves_fixes
8 Days Ago
M16 higher burst fire rate
8 Days Ago
merge from m16a2
8 Days Ago
merge from discord_plushie (fixes)
8 Days Ago
Merge: from tovector3_parse_format_fix - Bugfix: fixes ToVector3 parsing bugs for various spacing configurations of Vec3, added unit tests to cover it Tests: ran unit tests, checked F3 modes camera offset is correct and spawned entities appear where expecte
8 Days Ago
Fix ballistic and BDU clothing missing from conveyor filters
8 Days Ago
merge from excavator_light_fix
8 Days Ago
Removed non HeldEntity error log from ItemModEntity::OnRemove, we have a few legit non HeldEntity using this (weapon attachments)
8 Days Ago
merge from pool_analyzer_non_caching_methods
9 Days Ago
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9 Days Ago
Merge from m16a2
9 Days Ago
merged from tovector3_parse_format_fix
9 Days Ago
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9 Days Ago
Merge from M16A2
9 Days Ago
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9 Days Ago
merge from wiretool_cave_fix
9 Days Ago
Merge: from player_benchmark_improvements - Bugfix for PlayerModelBenchmark scene missing from builds Tests: none, trivial change
9 Days Ago
Fixed torch attack animations not working on non local players
9 Days Ago
Added logs to ItemModEntity::OnRemove to help tracking down stale heldEntity refs killing the wrong entity
9 Days Ago
Fix scientists appearing on roofs
9 Days Ago
Make UI_PremiumModal partial so it doesn't break codegen.
9 Days Ago
bdu protection pass
9 Days Ago
added m16a2 icon
9 Days Ago
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9 Days Ago
m16 3 round burst fire only
9 Days Ago
merge from shelves_fixes
9 Days Ago
m16 and bdu loot
9 Days Ago
merge from hackweek_map_incomplete_dl_fix
9 Days Ago
merge from nvidia_reflex_support_check_fix
9 Days Ago
merge from static_instruments_offset_fix take source on floating city prefabs
9 Days Ago
Loot spawn gen: bdu pants m16
9 Days Ago
Fixed torch using the industrial torch attack sound
9 Days Ago
fixed supply drop ballistic era