branchrust_reboot/maincancel

32,563 Commits over 4,048 Days - 0.34cph!

10 Years Ago
Stability neighbour notify only sends along female links
10 Years Ago
Fixed potential NRE in BaseEntity OnValidate
10 Years Ago
m249 actually unresearchable and uncraftable
10 Years Ago
Added stability.verbose convar (default off)
10 Years Ago
Stability floating point inaccuracy fix
10 Years Ago
manifest et al
10 Years Ago
Network++
10 Years Ago
Wall sideways stability socket tweak
10 Years Ago
Stability refresh of connected building blocks notifies along both male and female links
10 Years Ago
Fixed grass removal exploit
10 Years Ago
Fixed PrefabAttribute sometimes returning true when comparing two instances that aren't equal
10 Years Ago
Removing debug logs
10 Years Ago
Debugging
10 Years Ago
Debugging
10 Years Ago
Subtracting building_system_2.1
10 Years Ago
Test
10 Years Ago
Merge from building_system_2.1
10 Years Ago
fixed bug with the rocket lanucher not displaying the proper rocket model when swapping ammo
10 Years Ago
fixed survey charges working underwater fixed survey charges sometimes not working
10 Years Ago
Subtracting building_system_2
10 Years Ago
Merge from building_system_2
10 Years Ago
cannot place pumpjacks or quarries under water anymore
10 Years Ago
Bone knife now throwable
10 Years Ago
merge from building_atlases
10 Years Ago
RustNative
10 Years Ago
fixed scope position on the ak47
10 Years Ago
merge from building_atlases
10 Years Ago
Deepness based refraction scaling; switched to perlin based high-freq refr; refr disabled in medium quality
10 Years Ago
maxthreads convar defaults to 8
10 Years Ago
10 Years Ago
ak47 ironsight target tweaks
10 Years Ago
m249 not user craftable
10 Years Ago
fixed some issues with the attachments being offset on the m249
10 Years Ago
Fixed mismatch between volumes under water and refraction Fixed specular below water; added underwater shader Added chromatic dispersion to water refraction; ramped up distortion for low freq waves
10 Years Ago
m249 balance + loot
10 Years Ago
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10 Years Ago
m249 implemented
10 Years Ago
fixed most napalm extinguishing right after spawn from helicopter rockets
10 Years Ago
merge from building_atlases
10 Years Ago
Cherry picking Vince's door material fix
10 Years Ago
updated ak47 material values
10 Years Ago
AK47 material updates
10 Years Ago
Added maxthreads convar (number of threads to use for the procedural world generation, defaults to processor thread count)
10 Years Ago
Twig LODs fix
10 Years Ago
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10 Years Ago
Added LODs to database Added textures & materials
10 Years Ago
AK47 mesh update (now component meshes)
10 Years Ago
autoturrets won't aggro on eachother if shot by errant rounds
10 Years Ago
torch nerfed to oblivion
10 Years Ago
merge from building_atlases