reporust_rebootcancel

130,029 Commits over 4,140 Days - 1.31cph!

10 Years Ago
Tweaked horse mat variations; fixed glass low quality not getting fogged; added basic placeholder hair shader
10 Years Ago
Missing meta
10 Years Ago
Conditional models run on both client and server
10 Years Ago
Building block prefab updates
10 Years Ago
Tweaked a number of important textures to use trilinear filtering (coz it's 2016) and anisotropic
10 Years Ago
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10 Years Ago
Builder using 5.3.2p3
10 Years Ago
Fixed some RPC exploits
10 Years Ago
Added command "clear" (clears console) Added command "copy" (copies console content to clipboard)
10 Years Ago
Workshop download diagnosis code
10 Years Ago
electrical shock code for code locks, no more bruteforce
10 Years Ago
merge from main
10 Years Ago
dead/alive server checks
10 Years Ago
merge into main
10 Years Ago
Fixed separable blur shader error
10 Years Ago
Added "ent who" admin command - for seeing who created the entity
10 Years Ago
code lock shock final pass
10 Years Ago
min 5 damage from codelock failure
10 Years Ago
Fixed skin shading regression on OSX/glcore
10 Years Ago
Way better melee rock impacts
10 Years Ago
Merge from main
10 Years Ago
Fixed ancient bug in planner that could incorrectly allow placement of objects at max distance
10 Years Ago
Fixed barricades culling too early
10 Years Ago
Increased max third party prop texture res from 32x32 to 128x128 => ~0.5 MB to ~8 MB
10 Years Ago
Planner placement tweaks and fixes
10 Years Ago
Updated viewModels scene with backdrop & better lighting for blog video renders
10 Years Ago
Cleaned up how skins are stored + applied Ak47 accepts skins properly
10 Years Ago
Updated weapon mod icons
10 Years Ago
Burlap shirt skin
10 Years Ago
Tweaks
10 Years Ago
Allowed mesh.quality and tree.quality to be > 100 Made mesh and tree qualities > 100 push back the billboard / cull distance as well
10 Years Ago
cherry picked LOD cvar
10 Years Ago
Wall frame inserts do the same construction layer check walls do
10 Years Ago
Made pool.prefabs and pool.assets console commands take an optional filter argument
10 Years Ago
Fixed culling mode not working on Rust/Standard shader set
10 Years Ago
metal facemask & toro now have same protection values (facemask nerfed a bit)
10 Years Ago
DDos exploit test
10 Years Ago
balance for external walls/gates basecombatentity never loads with more health than its max
10 Years Ago
ak47 skins
10 Years Ago
valentines balaclava
10 Years Ago
Missed a !
10 Years Ago
ProjectVersion
10 Years Ago
Brought back shore wetness; new params, more broad; first stage before PBR params and extending to other shaders
10 Years Ago
shell protection added to external walls/gates
10 Years Ago
removed physical trap items from spawn table
10 Years Ago
updated loot tables + manifest
10 Years Ago
Fixed xmas skins
10 Years Ago
Skins
10 Years Ago
network protocol++
10 Years Ago
Updated phrases