128,781 Commits over 4,201 Days - 1.28cph!
    
    
    
        
        
        
        
            
            
            
                
                Added support for NavMeshModifierVolumes to DynamicNavMesh and MonumentNavMesh.
Started work on supporting door opening for NPCs while making sure Animals can't open them.
                
                
                
                
             
         
        
        
            
            
            
                
                Added mainland topology (everything connected to the main island)
Only spawn players and monuments on mainland
                
                
                
                
             
         
        
        
            
            
            
                
                spear craft tutorial
convar and menu option to disable game tips
                
                
                
                
             
         
        
            
            
            
                
                cloth collection tutorial
sleeping bag tutorial
                
                
                
                
             
         
        
            
            
            
                
                NPCs now break down barricades that stand in their way.
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                ▆▅▉▋▋ ▆▋▍▌▌▆▇▋ ▍▉█ ▊▅▍▆ ▉▄ ▍▇▄▄.
                
                
                
                
             
         
        
        
            
            
            
                
                merge from MT level design
                
                
                
                
             
         
        
            
            
            
                
                merge from Mini water well monuments
                
                
                
                
             
         
        
            
            
            
                
                static building parts fix
                
                
                
                
             
         
        
            
            
            
                
                added recycler to junkyard
                
                
                
                
             
         
        
            
            
            
                
                NPCs can now use patrol points.
                
                
                
                
             
         
        
            
            
            
                
                Significantly more cliffs and hills
                
                
                
                
             
         
        
            
            
            
                
                Why do you hate me Plastic
                
                
                
                
             
         
        
            
            
            
                
                Removed pillar building block (how much outrage could this possibly cause?)
                
                
                
                
             
         
        
            
            
            
                
                Removed support socket type
                
                
                
                
             
         
        
            
            
            
                
                Removed support socket from floor prefab
                
                
                
                
             
         
        
        
        
            
            
            
                
                Rivers are no longer green
                
                
                
                
             
         
        
            
            
            
                
                added uv2 channel to playermodel LOD0 heads for test (need to add to all lods and bodies) added hair mask to skin material, testing nontssaa with new comp and diffuse textures
                
                
                
                
             
         
        
        
            
            
            
                
                Replaced skin hair masks with multi-param packed map; added toggle for feature
                
                
                
                
             
         
        
        
            
            
            
                
                First pass single frame imposter runtime and tools
                
                
                
                
             
         
        
        
            
            
            
                
                New trees / polish / prefab settings / LOD distances / snow variants
                
                
                
                
             
         
        
            
            
            
                
                Patrol points prefab update for Military Tunnel.
NavMesh now take transparent layer into account when baking (fences).
                
                
                
                
             
         
        
        
            
            
            
                
                added relaxed gun pose for scientists
fixed some minor glitches with 3rd person attack animations
                
                
                
                
             
         
        
            
            
            
                
                ▄▊▄▍▄▉▉ ▆▍▆▅▌ ▊▍▌▌▋▅▊▇█ ▇█▄▆▆█▊ █▄▋█/▄▍▉ ▊▌▅ ▋▉█▍▅▊ ▊▍▋▍▅▊▅▊▊
                
                
                
                
             
         
        
            
            
            
                
                backup ocean / skydome doodling
                
                
                
                
             
         
        
            
            
            
                
                Added static recycler to Savas KOTH
Tweaked Savas Junkpile & barrel spawn locations
                
                
                
                
             
         
        
        
            
            
            
                
                some fixes to water wells
gas station decor workbench looks decayed
fixed packed material for potted plant not displaying correctly masked
                
                
                
                
             
         
        
            
            
            
                
                Wall frames provide identical stability to walls
                
                
                
                
             
         
        
            
            
            
                
                Updated Facepunch.Steamworks
                
                
                
                
             
         
        
            
            
            
                
                Hapis Island loot tweaks (smaller monuments have slightly less spawns)
Hapis Island old cave lighting
Hapis Island Site A tweaks
                
                
                
                
             
         
        
            
            
            
                
                Recycler loot panel text updated
                
                
                
                
             
         
        
        
            
            
            
                
                added skinhairtest unity scene with skinhair cap and test head 
                
                
                
                
             
         
        
            
            
            
                
                Image storage to database