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5,344 Commits over 3,623 Days - 0.06cph!

4 Years Ago
Better volumes & minor iterations for Harbor 1 & 2 + s2p
4 Years Ago
Remaining Harbor 2 + s2p + merge prefab
4 Years Ago
Backup
4 Years Ago
Recovered charcoal_refinery
4 Years Ago
Recovered small_refinery_static changes. Harbor 2 WIP.
4 Years Ago
Harbor var2 WIP
4 Years Ago
Harbor var1 merge fix & iteration Road cone material using translucency again because it's cool
4 Years Ago
Gas station missing scene setup.
4 Years Ago
Gas station merge fix & iteration. cave_steps_down.prefab fix Some unsaved excavator apparently
4 Years Ago
Fixes & iteration on the Giant Excavator monument.
4 Years Ago
Final compound iteration into prefab
4 Years Ago
Backup
4 Years Ago
More
4 Years Ago
Scene backup
4 Years Ago
Fixed awnings again.
4 Years Ago
Scene backup
4 Years Ago
Hobobarrel static fixes. Scene backup.
4 Years Ago
BBQ static conversion
4 Years Ago
Backup
4 Years Ago
Missing file
4 Years Ago
Scene backup
4 Years Ago
Awning materials
4 Years Ago
Scene backup
4 Years Ago
Vending machine fixes. (NPC & Player Deployed)
4 Years Ago
Backup
4 Years Ago
Fixed static fire mats. Scene backup
4 Years Ago
Scene backup
4 Years Ago
Lightpost_a & _b merge fix.
4 Years Ago
Merge fixed Compound (1/2)
4 Years Ago
Unsaved
4 Years Ago
Fixed instances of Bandit Town hitting the shadow limit. Polish & S2P
4 Years Ago
Scene
4 Years Ago
Candles don't use gigantic textures. Added translucency & mat conversion.
4 Years Ago
Backup
4 Years Ago
Standalone gas lantern conversion.
4 Years Ago
Chinese Lantern HDRP conversion w/ translucency
4 Years Ago
Annoying bug where Unity doesn't propagate prefab parameters unless you click on the instances.
4 Years Ago
Bandit town lantern improvements.
4 Years Ago
Fix
4 Years Ago
Missing file
4 Years Ago
Remaining Bandit Town iteration/merge fixes.
4 Years Ago
Fixed bandit hanging on S2P
4 Years Ago
Cleaned more obsolete scripts.
4 Years Ago
Bandit town lantern.pillar emissive rework.
4 Years Ago
Stripped obsolete stuff from wooden cabin prefabs.
4 Years Ago
Bandit town merge fix 1/2
4 Years Ago
Airfield iteration & S2P Volume tweaks
4 Years Ago
Missed some cleanup things. Airfield S2P
4 Years Ago
Recovered Airfield lighting groups & S2P
4 Years Ago
Removed embedded lighting from bunker prefabs again.