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5,839 Commits over 3,837 Days - 0.06cph!

4 Years Ago
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4 Years Ago
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4 Years Ago
Progress/backup
4 Years Ago
Lightning & storm stuff WIP
4 Years Ago
Halo fixed another mat
4 Years Ago
Flesh decal halo fix.
4 Years Ago
Experiments & files. Backup.
4 Years Ago
Warehouse + S2P
4 Years Ago
Updated trainyard volumes & lighting, and fixed new cliffs clipping into things. + S2P.
4 Years Ago
Sphere tank & supermarket + s2p S2P'd big sewers again just in case
4 Years Ago
Puzzle 'simplelight' HDRP light fixes. Sat dish monument fixes. Sewer branch fixes. Moved sewer branch puzzle into lighting group to merge proof the custom stuff there Fixed new cliffs clipping into underground areas in sewer branch
4 Years Ago
Renamed for /main consistency
4 Years Ago
Powerplant invisible light fix
4 Years Ago
Powerplant fixes
4 Years Ago
FX material updates
4 Years Ago
Station 1 FX fix.
4 Years Ago
Power substations
4 Years Ago
Airfield fixes & related mats/prefabs
4 Years Ago
Fixes & S2P
4 Years Ago
Filled vats use translucency shading + adjusted FX for it
4 Years Ago
Cloning vats & effects
4 Years Ago
Lantern fix again Scene changes apparently
4 Years Ago
Nixed some deprecated scripts.
4 Years Ago
Miltun: Various bug fixes and iterations. Converted env FX. Scene2Prefab.
4 Years Ago
Reworked military tunnels for new style interior volumes
4 Years Ago
Smarter way to do interior density volumes WIP
4 Years Ago
Fixed the fix
4 Years Ago
Fixed wood tea sounds
4 Years Ago
Mixing Table VFX + lighting & related files. Instanced some materials that weren't.
4 Years Ago
Table effects backup
4 Years Ago
Remaining military tunnels & related files
4 Years Ago
More mil tunnels
4 Years Ago
Military tunnels & related WIP.
4 Years Ago
Lighthouses, junkyard & related mats & prefabs.
4 Years Ago
Harbor 1 & 2 fixes. Related materials. Puzzle spotlight prefab fix. Also few unsaved files apparently.
4 Years Ago
Gas station fixes & related files.
4 Years Ago
Remaining Compound issues. Music stage conversion. Tube light unity change fixes. Related materials.
4 Years Ago
Compound fixes & related files
4 Years Ago
Remaining bandit fixes. Lighting prefab rebake. Electricity arc effect conversion.
4 Years Ago
Fixes & improved ground fog
4 Years Ago
Fixed broken cabins. Candle mat.
4 Years Ago
Iterated on Dredge & fixed its broken ambients Max punctual lights tweak
4 Years Ago
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4 Years Ago
Bandit town regression fix WIP Prefab/mat merge fixes
4 Years Ago
Fixed airfield regression & related prefabs.
4 Years Ago
Fixed merge degradation on these prefabs.
4 Years Ago
Missing file
4 Years Ago
Fixed launch site degradation + s2p
4 Years Ago
Fixed degradation in modular bunker prefabs.
4 Years Ago
Slight craggy firing range tweak