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1,675 Commits over 4,414 Days - 0.02cph!

60 Days Ago
update wooden crate 2 mesh so all usages update together like the other new loot crate revisions. Added new albedo variant for DM
60 Days Ago
updated all instances that use the wooden crate 1 asset incl. mine crate, wagon crate, and also added texture variants for food and medical to match the original
60 Days Ago
updated all instances that use loot crate for bradley and elite variations with new model and materials.
2 Months Ago
2 Months Ago
wooden loot crate 1 lods and gibs
2 Months Ago
texture updates to wooden crate 1 rezised and optimized
2 Months Ago
wooden loot crate 1 refresh model in, textures in WIP
2 Months Ago
crashed satellite LODs
2 Months Ago
forgot meta apparently
2 Months Ago
updated powerline electrical box so that the wires and cover shute are lower and more over to the side to help prevent wire clipping on the io ports
2 Months Ago
changed positional height of the powerline_pole_a fbx steps removed them from the fbx into its own object so they can be turned on and off will need setting up by the code-person
2 Months Ago
updated dartboard texture so that no. 16 is more clearly visible
2 Months Ago
fixed rotation of the pooltable balls so numbers are facing up by default
2 Months Ago
update to pooltable and textures. flattened cloth so its not visually confusing. rebaked pooltable and updated textures
3 Months Ago
world model for masterkey, LODs and collision
3 Months Ago
master key for apartments viewmodel and textures
3 Months Ago
powerline indicator light material and textures added to powerline electric box prefab - needs hooking up
3 Months Ago
texture optimisation
3 Months Ago
wooden crate 2 lods and gibs
3 Months Ago
crate texture update
3 Months Ago
texture update to wooden crate 2
3 Months Ago
remaining items
3 Months Ago
elite crate and wooden crate 2
3 Months Ago
removal of unused meshes and textures
3 Months Ago
satellite lods
3 Months Ago
supermarket freezer lods
3 Months Ago
supermarket freezer material work texture update with new uvs and added blinking emission to simulate old halogen bulbs
3 Months Ago
supermarket freezer mesh and texture updates
3 Months Ago
update to crashed satellite
3 Months Ago
made clan map more like paper with the limited shader functionality
3 Months Ago
satallite crashed version WIP 🔧 materials and texture WIP 🔧
3 Months Ago
satellite model + textures and materials uv2 with composite ao baked
3 Months Ago
satellite blockout progress
3 Months Ago
update to dartboard textures - got rid of the baked in chalk markings on blackboard.
3 Months Ago
pool table lods and materials prefab setup for RE-implementation setup colliders
4 Months Ago
pooltable new mesh - texture wip
4 Months Ago
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4 Months Ago
duplicated cable inputs and offset them - this way we keep the visual cable input whilst freeing up the acutal inputs.
4 Months Ago
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4 Months Ago
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4 Months Ago
added dartboard new model, lods and gibs added icon
4 Months Ago
supermarket freezer texture wip
5 Months Ago
fixes for surplus and reinfored upgrade icons
5 Months Ago
supermarket freezer blockout
5 Months Ago
vanity cabinets a/b/c/d lods and prefab setup collisions
5 Months Ago
missing .mat
5 Months Ago
vanity_cabinets_a lod0 initial pass on texture and material including paint variation
5 Months Ago
adjusted surplus upgrde position
5 Months Ago
updated engineer workbench created empty states/models for prototype, range, defence, surplus, effiency and surplus. + full empty state mesh. created prefabs
5 Months Ago
forgot to commit empty filler prefabs