1,662 Commits over 4,414 Days - 0.02cph!
cherry picking from small spike world models
cherry picking from weapon rack world models 2
cherry picking from weapon rack world models
cherry picking from small spikes worldmodel
cherry picking from tincan alarm and floor spikes worldmodel
cherry picking from landmine worldmodel 2
cherry picking from landmine worldmodel
cherry picking from workbench worldmodels 2
cherry picking from workbench world models
cherry picking from netting world model
cherry picking from netting world model
cherry picking from ladder world model
cherry picking from corn world model
cherry picking from small shark 2
cherry picking from small shark
cherry picking from sleepingbag worldmodel 2
cherry picking from sleepingbag worldmodel
cherry picking from bandage worldmodel 2
cherry picking from bandage worldmodel 1
cherry picking from electrical worldmodels 8
cherry picking from electrical worldmodels 7
cherry picking from electrical worldmodels 6
cherry picking from electrical worldmodels 5
cherry picking from electrical worldmodels 4
cherry picking from electrical worldmodels 3
cherry picking from electrical worldmodels 2
cherry picking from electrical worldmodels
optimised bloodbag textures
Bloodbag now uses an actual world model instead of burlap sack
LOD0 significantly cheaper than burlap sack
tuna can light, torch holder and hopper now have world models
LOD0 optimised to be cheaper than burlap sack
flasher light, siren light and simple light world models
LOD0 optimised below burlap sack
tesla coil, timer, water pump, and sprinkler proper world models
optimised LOD0 to be cheaper than burlap sack
industrial combiner/splitter/crafter/conveyor/adapter and igniter now have their own world models
optimised LOD0 to be cheaper than burlap sack
fluid switch/splitter/combiner, heater, door controller, digital clock, pressure pad, laser detector, hbhf sensor, counter, button and seismic sensor now all have proper world models.
each lod0 is cheaper than burlap sack
io entities: splitter, XORSwitch, Rand, Memory Cell, Root Combiner, ANDSwitch, Blocker, Branch, DflipFlop now have proper world models instead of burlap sack.
each LOD0 is cheaper than burlap sack, some by a considerable amount.
optimized bandages worldmodel LOD0, now cheaper than burlap sack
opitimised sleeping bag world model LOD0 to be cheaper than burlap sack
optimized wall frame netting worldmodel LOD0 to be cheaper than burlap sack
weapon rack single 2 and 3 worldmodel LODs optimised to be cheaper than burlap sack
optimised small spike trap dropped worldmodel lod0 - now cheaper than burlap sack
landmine worldmodel LOD0 cheaper than burlap sack LOD0
optimised new workbench component world model LOD0's which are all now cheaper than the burlap sack
optimised worldmodels LOD0 for these specific items to be under burlapsack LOD0 triangle counts
found out why the LOD transition was very sharp and sudden despite previous attempts at a fix for the garrys mod toolgun.
it is now fixed.
setup proper world models for:
small rechargable battery, smart alarm, RF Receiver, RF Broadcaster, RF Aerial and storage monitor
custom mesh for aerial, collapsed.
all 3 single weapon racks + standing weapon rack now uses their own world model instead of a burlap sack.
small spike trap now uses world model instead of burlap sack