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1,698 Commits over 4,475 Days - 0.02cph!

3 Months Ago
fixed leaking emissive on mini fridge for gibs. created gib material for minifridge but disabled emissive and ao now looks like lights turn off when mini fridge is destroyed instead of staying on.
3 Months Ago
auto turret now has only 1 LOD component instead of 3. original autoturret had 3 lod components, each with separate culling distances making it slightly more tricky to fix the industrial auto turret culling range (which only has one LOD component) they both now cull at the same distance.
3 Months Ago
cactus 2 and 3 now use the same collider material as the rest of the variants. No longer metallic hit impact sounds
3 Months Ago
fixed interior bus typo. No longer says EMMERGENCY. Now says EMERGENCY. very urgent fix.
3 Months Ago
fixed cables on powerlines poles with a new dangling position. the old once took the steps into consideration. No longer feasible by default.
3 Months Ago
further adjusted lod distances so tht the crates exist whilst the satellite remains exist. much more closely matching matching the lods of the satellite remains lods.
3 Months Ago
adjusted satellite crate lod transition distances so they dont cull too quickly
3 Months Ago
added sleeping bag world model and lods updated .item prefab to reference world model now drops a rolled up sleeping bag instead of a burlap sack
3 Months Ago
added ladder world model and lods and .worldmodel prefab hooked up world model to .item now drops an actual ladder instead of burlap sack.
3 Months Ago
added satellite icon for death screen hooked up to .entity prefab information script
3 Months Ago
added corn world model (not corn seeds) hooked up .worldmodel to .item prefab now drops corn instead of a burlap sack
3 Months Ago
missed small shark material
3 Months Ago
added small shark world model and lods based of shark. updated small shark .item to properly reference worldmodel. now drops a small shark instead of burlap sack, in line with other fish.
3 Months Ago
Adjusted LOD distances for blueberry collectable slightly to be more forgiving on medium setting.
3 Months Ago
added flashlight.attachment to the m4 shotgun so that the flashlight and laser sight are properly positioned in 3rd person.
3 Months Ago
fixed sun glasses not having the correct original materials for lenses that. Some had changed from black to turquoise.
3 Months Ago
Rotated twig foundation guide accurate reflects texture position. Now feels natural when placing them.
3 Months Ago
ao optimization
3 Months Ago
added pressure gauge to gearbox asset so theres some visual feedback for players
3 Months Ago
added postit note to dartboard - updated textures and prefab
3 Months Ago
3 Months Ago
missed materials
3 Months Ago
missing mats
3 Months Ago
update wooden crate 2 mesh so all usages update together like the other new loot crate revisions. Added new albedo variant for DM
3 Months Ago
updated all instances that use the wooden crate 1 asset incl. mine crate, wagon crate, and also added texture variants for food and medical to match the original
3 Months Ago
updated all instances that use loot crate for bradley and elite variations with new model and materials.
3 Months Ago
3 Months Ago
wooden loot crate 1 lods and gibs
3 Months Ago
texture updates to wooden crate 1 rezised and optimized
3 Months Ago
wooden loot crate 1 refresh model in, textures in WIP
3 Months Ago
crashed satellite LODs
3 Months Ago
forgot meta apparently
3 Months Ago
updated powerline electrical box so that the wires and cover shute are lower and more over to the side to help prevent wire clipping on the io ports
3 Months Ago
changed positional height of the powerline_pole_a fbx steps removed them from the fbx into its own object so they can be turned on and off will need setting up by the code-person
3 Months Ago
updated dartboard texture so that no. 16 is more clearly visible
3 Months Ago
fixed rotation of the pooltable balls so numbers are facing up by default
3 Months Ago
update to pooltable and textures. flattened cloth so its not visually confusing. rebaked pooltable and updated textures
4 Months Ago
world model for masterkey, LODs and collision
4 Months Ago
master key for apartments viewmodel and textures
4 Months Ago
powerline indicator light material and textures added to powerline electric box prefab - needs hooking up
4 Months Ago
texture optimisation
4 Months Ago
wooden crate 2 lods and gibs
4 Months Ago
crate texture update
4 Months Ago
texture update to wooden crate 2
4 Months Ago
remaining items
4 Months Ago
elite crate and wooden crate 2
4 Months Ago
removal of unused meshes and textures
4 Months Ago
satellite lods
4 Months Ago
supermarket freezer lods
4 Months Ago
supermarket freezer material work texture update with new uvs and added blinking emission to simulate old halogen bulbs