userlamalovecancel
reporust_rebootcancel

2,828 Commits over 2,041 Days - 0.06cph!

1 Year Ago
Clamp aim direction when controlling an autoturret
1 Year Ago
Add client predicted aiming for RC controlled autoturret
1 Year Ago
Set up RC logic on autoturret Make use of IRemoteControllable.Occupied to only allow one player to control drones/autoturrets at a time
1 Year Ago
Refactor computer station so bookmarks only remember the camera identifiers (no more entity IDs) Fixes drone bookmarks not working after picking up and redeploying it
1 Year Ago
IRemoteControllable changes to use playerID instead of BasePlayer instances Implement CanControl on Drone so only one player can control it at a time
1 Year Ago
Only allow picking up when not flying Pick up will save the RC ID in the item, deploy will restore it
1 Year Ago
Spin the propellers when flying
1 Year Ago
Cherry pick 76944 - fix drone pitch not changing eye transform on server
1 Year Ago
Merge from main
2 Years Ago
Protobuf fix after merge Codegen and manifest
2 Years Ago
Disable inheriting network groups on the elevator lift entity
2 Years Ago
Re-enable underground layers for network groups
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
▌▄▌▄▅ ▌▍▇▅ ▇▋█▊
2 Years Ago
Merge from nexus
2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
Adjust dynamic dungeon spawn points to start at y=1025 and repeat every 100 units (to be better positioned within dynamic dungeon network groups)
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
▉▉█▉▌ ▌▅▊▋ ▋▊▅▆
2 Years Ago
Sync more flexbox changes (columns bugfix)
2 Years Ago
Sync latest changes from facepunch.flexbox (space-between/space-around/space-evenly, flex columns element)
2 Years Ago
Merge from main
2 Years Ago
Fix exit dungeon cells rendering a gap on the map (LOD5 is missing a bit of the path, switched to LOD4 instead)
2 Years Ago
Offset the map while in a dungeon so that it roughly lines up with where the entrance is
2 Years Ago
Disable underground layers for network visibility grid Recalculate network groups for entities when loading saves
2 Years Ago
Run "Autofill MapRenderers" on all the xmas dungeon cell prefabs so they will render on the map
2 Years Ago
Merge from dungeon_map
2 Years Ago
Fix dungeon map layer not re-rendering when switching to a different dungeon
2 Years Ago
Add dungeon map layer button to map UI Auto disable dungeon map layer when no longer in a dungeon Fixes to get the dungeon to actually show up on the map
2 Years Ago
Progress on adding a new map layer for dungeons
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
Fix y == 1000 not being included in the dungeon layers