branchsbox/mastercancel

14,046 Commits over 1,583 Days - 0.37cph!

1 Year Ago
Editor: Cleanup logic for opening last loaded project - remove unused code, and lastprojectopened cookie
1 Year Ago
Strip gcsdk Delete toolstyleeditor Delete streamingbootstrap Delete nvtristriplib Delete vdata_editor Delete diffmemstats Delete obj_tool
1 Year Ago
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1 Year Ago
Delete motionmapper Delete mapsorter Delete massmapbuild Delete genesearch (?) Delete standalone_d3d11_benchmark Delete propertyeditor_example Delete depcheck
1 Year Ago
Delete hammer_run_map_launcher
1 Year Ago
Delete vmdl_tweak
1 Year Ago
Remove apkgameassetzipper
1 Year Ago
fann unused
1 Year Ago
Remove vconsole and everything that goes along with it
1 Year Ago
Delete dmxfind Delete mapbuilder Delete phogen Delete resourcecopy Delete sceneimagebuilder Delete vcdgen Delete particle_import Delete modeldoc_import Delete modeldoc_tweak Delete assetrename
1 Year Ago
New tier0 platform compile base OVERRIDE -> override Remove ALIGN_POSTs annotations clean up some unused
1 Year Ago
Fix physicsbody UAF in Trace
1 Year Ago
I think this completely fixes the event system duplicates
1 Year Ago
Remove vmdlcompare
1 Year Ago
Remove audioprocess and audio2haptic
1 Year Ago
Remove psf_to_vsnap and pcf_to_source2lib
1 Year Ago
Remove dmx2collision
1 Year Ago
Remove calibrate
1 Year Ago
Remove pixman Move over cloth chain editor from qphysicscontrols to modeldoc_editor Remove qphysicscontrols
1 Year Ago
Fixed project settings layout being fucked Don't change window background color when unfocused Header bar Attempt to fix duplicate events in editor (still happening though)
1 Year Ago
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1 Year Ago
`mask-repeat`: `no-repeat` uses border sampler, `round` acts like `clamp` sboxgame/issues/issues/4061
1 Year Ago
Add Toolbar.Title, .Movable, .Floatable
1 Year Ago
Should fix exception when opening assets
1 Year Ago
Whoops, revert Log.Info back to Log.Trace here
1 Year Ago
Always call HotloadManager.Replace in PackageLoader.AddAssembly Updated docs to explain why
1 Year Ago
Whitelist specific attributes in System.ComponentModel.DataAnnotations, avoiding CompareAttribute
1 Year Ago
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1 Year Ago
C++20 Support * Using /permissive and /Wv:18 to start * Lots of odd fixes everywhere still coming from c++11 * Update protobuf to 24.3 and remove even older unused versions
1 Year Ago
Don't enable D_WORLDPANEL combo inside panel layers, avoids multiple uses of worldpanel matrix when a filter is active sboxgame/issues/issues/4056
1 Year Ago
TypeLibrary uses dynamicAssembly to determine if dynamic, instead of checking for "package.*" Add Sandbox.Utility.Parallel Add Paint.LoadImage Can put [EditorForAssetType] on a static method Asset list cleanup
1 Year Ago
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1 Year Ago
Angles, Rotation, Vector2, Vector3, Vector4 all implement IParsable, have both TryParse and Parse + tests sboxgame/issues/issues/4051
1 Year Ago
Set up TypeLibrary when initializing unit tests
1 Year Ago
Angles/Vector3 Json handle null
1 Year Ago
Add an env var for the engine path Add Application static global class Add support for game code to have unit tests
1 Year Ago
Gizmo Draw Sprite alternative Gizmo object scope Gizmo object selection Add SelectionSystem BaseItemWidget has a SelectionSystem, which can be set (allowing selection sync)
1 Year Ago
Expose ClearFlags Don't update PanelList if not visible Throw warning if enum property can't be shown for some reason Add SourceFile, SourceLine to SerializedProperty
1 Year Ago
PackageLoader rewrite * GameMenu games can have a Main method instead of a menu * Decoupled TypeLibrary and assembly loading * PackageLoader is responsible for loading packages into a LoadContext * PackageLoader.Enroller is responsible for enrolling loaded assemblies into TypeLibrary etc * A PackageLoader can have multiple Enrollers (needed for Editor) * Round the chunks in Graphics.Draw so when drawing Triangles they don't end up hanging over the chunk boundary * Add Draw.SolidTriangle
1 Year Ago
Check to see if an asset gets deleted from explorer - and mark it as deleted in the asset system Update asset browser list on content.changed Fix tooltips not being visible in the main menu, removed unused main menu style
1 Year Ago
ui_cssbox uses custom samplers for border image sboxgame/issues/issues/4054
1 Year Ago
New Outfit Piece - Chef Shirt
1 Year Ago
Build client to staging branch
1 Year Ago
Build server to staging branch
1 Year Ago
Make StartScreen inside EditorMainWindow, instead of going through an event Fix text gradients 🤦‍♂️
1 Year Ago
Dunno how this got corrupted
1 Year Ago
Latest master compiled DXC now that bugs are fixed Minor HLSL2021 fix catching bad for loop scope Unload vfx dll at very end of vfxcompile Use -fvk-invert-y on geometry shaders too, works as expected on core shaders so "fix" it in objecthighlight shader Don't do these Pix events under Vulkan, incomprehensible
1 Year Ago
Fix keyword-based transform origin values Don't hide EditorMainWindow on startup if there isn't a StartScreen e.g. if tools fail to compile Lettters -> letters (sboxgame/issues/issues/4030)
1 Year Ago
Fix for transform-origin values not correctly being applied
1 Year Ago
Stop trying to destroy aoproxy manually, it's a child now so it'll happen automatically and not risk double delete