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14,135 Commits over 1,583 Days - 0.37cph!

3 Years Ago
Editor errors list (#360) * Error list for the editor, gathers compile errors and takes you straight to them in your code editor * Right clicking error gives you a context menu of Open in Code Editor or Copy Error * Disable compile errors going to console whilst in tools mode * When a build error occurs make sure the errors list dock widget is open. https://files.facepunch.com/matt/1b1211b1/sbox_yu3L3pwgEx.png
3 Years Ago
Launcher: Clear ListView selection on refresh, so we're not selecting multiple items Games with "Empty Map" are supported by Launcher
3 Years Ago
Clean up AddonProperty, support Empty Map as a map option Fixed disabled addons showing up on AddonProperty's Package list
3 Years Ago
wall letter box - removed excess dirt from inside Merge branch 'master' of sbox
3 Years Ago
Hoodie LODs + Skinning Adjustments Some smaller adjustments to the Hoodie. LODs all submitted. As well as some small adjustments to the textures.
3 Years Ago
wall letter box - texture tweaks Merge branch 'master' of sbox
3 Years Ago
Animgraph: Fix condition sorting (again)
3 Years Ago
Add ComboBox.Count If we've got absolutely no valid configs, generate one
3 Years Ago
Remove minimum size from launcher, add margin, validate SelectedConfig when buttons get updated
3 Years Ago
Fix Spritecard not clipping through user clip planes (Fixes physgun beam reflecting through water) Upgrade d3dcompiler library for client loading, fix reflection with version v7
3 Years Ago
Animgraph: Fix condition sorting
3 Years Ago
Launcher (#355) * Add Launcher widget to the Editor, lists active addons for you to launch into without having to use the main game UI * Can also create your own configs * Set active gamemode on launcher config update - Hammer "Load in engine after building" will pick from Launcher https://files.facepunch.com/devultj/1b1211b1/178105449-7c4e6231-3c2a-4567-b0af-5aed3799578e.mp4
3 Years Ago
New Clothing Piece - Hoodie Dark Green Hoodie - LODs and further skin weight adjustments to follow shortly. https://files.facepunch.com/daniel/1b1111b1/ApplicationFrameHost_gIIAhFRpnj.png
3 Years Ago
Added right click option to create SupportsSolids entities in Entity Tool with the Block Tool Upon creating entity via Block Tool, select the entity, not the mesh
3 Years Ago
apartment letter box - new prefab and breakable doors Merge branch 'master' of sbox Merge branch 'master' of sbox Merge branch 'master' of sbox Merge branch 'master' of sbox
3 Years Ago
Hammer's Outliner & Map Problems refresh on hotload
3 Years Ago
UpdateSceneObjectMeshInstances restores previous mesh group mask
3 Years Ago
Restore mesh groups for entities on model hotload
3 Years Ago
Add video_scale (percentage) convar to downscale video recording - quality will suck until we do some filtering on it
3 Years Ago
Fix hotloading filling path tool ui with whitespace Add small icons to entity list for SupportsSolids and Solid only entities Also adjust a entity list tooltips https://files.facepunch.com/rubat/1b0811b1/nuBjMOroOt.png
3 Years Ago
Give categories/names to default path entities
3 Years Ago
Update Path tool UI Also removes duplicate/redundant entities https://files.facepunch.com/rubat/1b0811b1/sbox-dev_D7XWFcKoCZ.png
3 Years Ago
Force EditorWindow resize when editor is first shown Resolves odd windowed state when the editor boots up. There has to be a better way to handle this.
3 Years Ago
Fix double depth prepass due to viewmodel depth pass
3 Years Ago
Support for multiple d3dcompiler and their reflection types Simplify that, and add d3dcompiler_47 Remove redundant functions now that they are processed on the core shader Fix typo Merge pull request #356 from Facepunch/d3dcompiler_47 Add support for the latest version of D3D11 shader compiler
3 Years Ago
Make SetPhysicsJointAnchorToChild work with scale and mirror modifiers
3 Years Ago
Make modeldochelper_attachment work with scale and mirror modifiers
3 Years Ago
updated fire extinguisher gibs
3 Years Ago
Animgraph: Parameters lists are not sorted alphabetically (do the same fix for conditions)
3 Years Ago
Update Tools to .NET 6, remove .NET 5 dependency Got rid of Webview (unused) while we're having fun over here
3 Years Ago
Make sure SoundFile actually preloads the sound - it was only working before because the sound got played, which preloaded it Fix our CopySamples16 bind messing up memory for ADPCM sounds
3 Years Ago
Hammer: Move selection tool keybinds UI below all the buttons Added a 'clear text' button to Hammer's entity tool filter text entry Hammer: try to save some vertical space in property editor tab
3 Years Ago
fire extinguisher - changed foam label to be cream coloured
3 Years Ago
fire exit - removed default skin and adjusted transparency Merge branch 'master' of sbox Merge branch 'master' of sbox
3 Years Ago
Modeldoc: box and cylinder helpers render edges with noZ
3 Years Ago
Citizen: fixed physics joints (ragdoll) after ScaleAndMirror fixes Citizen: additional fix on the physics joints for the legs
3 Years Ago
Citizen: recompiled AO proxies
3 Years Ago
Reenable ScaleBoneRelativeAttribute and ScaleWorldAttribute so AO proxies can be scaled
3 Years Ago
ModelDoc outliner tweaks https://files.facepunch.com/rubat/1b0611b1/Vix2fB89dN.png
3 Years Ago
Fix a typo in qtoolbar.css Improve text contrast in WeighList ModelDoc node editor Fixed a ModelDoc crash when adding an animation hold Happens when all existing animation holds are set to hold for 0 frames
3 Years Ago
Remove prt_matrix type - unused
3 Years Ago
Remove qc_asset type - unused
3 Years Ago
Animgraph: Increase max visible items to 25 for attribute combo boxes as max wanted to see more items at a time
3 Years Ago
Animgraph: Sort GetParameterChoiceList alphabetically
3 Years Ago
Modeldoc: Reenable scale and mirror on nodes, should be fine now that the helpers are scaled with it
3 Years Ago
Fire exit light - breakable prefab
3 Years Ago
apartment letter box - clean grey and silver skins
3 Years Ago
Apartment Letter Box apartment letter box - AO adjustments Merge branch 'master' of sbox
3 Years Ago
Allow [Change] callbacks for ConVars to be non-public
3 Years Ago
Modeldoc: Don't apply scale modifier to helpers if it's disabled