branchrust_reboot/maincancel

34,775 Commits over 4,505 Days - 0.32cph!

3 Days Ago
merge from ddraw_panels_fix
3 Days Ago
merge from ddraw_panels_fix
3 Days Ago
fix NREs in screenshot.takescreenshot/takehiresscreenshot
3 Days Ago
merge from PlayerMaintainedMonuments -> main
3 Days Ago
merge from game_room_dlc
3 Days Ago
game_room_dlc -> main
3 Days Ago
game_room_dlc -> main
4 Days Ago
Merge from terrain_renderer
4 Days Ago
merge from terrain_parallax_fix
4 Days Ago
Merge from satellite_crash
4 Days Ago
merge from hackweek_sv_pie_menu
4 Days Ago
Fix grass
4 Days Ago
Updating Jenkinsfile to match required params for build step with latest FPBuild
Rin
4 Days Ago
merge from water_wheel_gibs
4 Days Ago
Merge from PlayerMaintainedMonuments
4 Days Ago
Merge from powergrid_demo_fix
4 Days Ago
merge from sculptures
4 Days Ago
Merge from PMM
4 Days Ago
Merge from lootpanel_nre_fix
4 Days Ago
merge from ocean_sim_waterlevel_trace_fix
4 Days Ago
Merge: from benchmark_fixes - fixes all-bar-one NREs happening when running `benchmark` command Tests: ran benchmark in editor
4 Days Ago
merge from sculptures
4 Days Ago
game_room_dlc -> main
5 Days Ago
Cherrypick 159664
5 Days Ago
Merge from playermaintainedmonuments
5 Days Ago
merge from fix_cliff_gaps
5 Days Ago
rename_test_warning -> main
5 Days Ago
merge from game_room_dlc to main
5 Days Ago
merge from sculptures
5 Days Ago
demo_compat_fix_2 -> main
Rin
5 Days Ago
merge from save287
5 Days Ago
Changed the emission on the cloth shaders back to a multi-compile as it's still messing with the shader variant used in the build
5 Days Ago
merge demoui2 to main
5 Days Ago
Cherry pick blur manager NRE fix
Rin
5 Days Ago
merge from sculptures
Rin
5 Days Ago
merge from game_room_dlc
5 Days Ago
merge from editor_cfg_parallel_import -> main
5 Days Ago
merge from waterwell_stock_decrease -> main
5 Days Ago
Merge from boombox_volume_interact
5 Days Ago
merge from game_room_dlc , updated jukebox, wooden panels wallpaper, names, lod distances etc
5 Days Ago
merge from sculptures - stone sculpture update
5 Days Ago
Merge: from mt_snapshot_saving - Bugfix for invalid-api exception when trying to save attackheli turret with ammo/gun Tests: spawned one, loaded it up and shot all while in Jobs 4 mode
5 Days Ago
merge from sculptures
5 Days Ago
merge from nameplate_dialog_fix
5 Days Ago
merge from nameplate_dialog_fix
5 Days Ago
merge from sculptures
5 Days Ago
arrow_late_loading_fix -> main
5 Days Ago
Merge: from fix_skipinit_error - Buildfix(editor) - replace unsupported intrinsic Tests: no errors in editor on script compile, checked asm
5 Days Ago
Merge: from pool_leak_experiments - Optim: replace FuzzyPool with LPRQ segment - it can be up to 20% faster and doesn't leak/spill sporadically Tests: unit + perf tests, loaded 2.5k procgen map, checked print_memory - no spills
6 Days Ago
merge from f1menu_blur_fix