39,558 Commits over 4,566 Days - 0.36cph!
Fix artifacting on cargo mapmarker
Merge from render_pipeline_testing
Disposing graphics buffers before use where it wasn't done previously
merge from trainengine_audio_fix
Workshop metal/smoothness tweaks and fixes (changed glossiness to smoothness and added warning when metal/smoothness is used)
Removed the max light cookie cap warning that would appear when loading into a server
merge from weapon_refresh_nailgun
Merge from mixingcooking_ui
pt_boat_turret_rewrite -> main
Disabled shadows on lights via AmbientLightLOD as a fail-safe for lights that should have shadows disabled but had them left on
Disabled shadows on the tuna can light's bounce lights
fix for the 3p crossbow mesh shading being broken.
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Merge from minigun_vfx_fix
Merge from headshot_spread_sfx_fix
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merge from QualiTeaOfLife_Nerf
Fixed seeds planted outside of planters displaying incorrect genes in UI
Fixed not being able to load a sheep onto a small module if we are also leading a cow
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Merge from livestock_petting
Merge from orbitcam_scrollwheel_hog
merge from render_pipeline_testing
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Fix wounded head IK not pointing up/down anymore, also fix pooling issues with players mid turns
meta files that keep appearing
merge from critters_cleanup
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Merge from gamemode_clans_restrictions
Merge from gamemode_clans_restrictions
Fix tropical3 terrain ref
Updated skinviewer nailgun to use the rigged VM
merge from weapon_refresh_nailgun - updated viewmodel and workshopsource model
merge from MiltunsBlockers
merge from 3p_cleaver_resize
merge from Item2FunCraftingMenu
merge from Livestock_animals
Restored tropical3 terrain
development_server_fix -> main
Fixed failing NPC mounting tests (switched tests to use sheep and not cow)
merge from weapon_refresh_nailgun
merge from skinviewer_nailgun