branchrust_reboot/maincancel

35,301 Commits over 4,324 Days - 0.34cph!

3 Days Ago
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3 Days Ago
merge from sks_skinviewer_fix
3 Days Ago
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3 Days Ago
merge from naval_update
3 Days Ago
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3 Days Ago
Adding back a PaintableReactiveTarget script that's just inheriting from ReactiveTarget and is otherwise empty, with the old GUID, so if some random build references that GUID it's valid (possibly the worst hack in all of Rust, thanks asset bundles)
3 Days Ago
fixed crates/barrels respawning in deepsea dwellings
3 Days Ago
turret_head_anim_fix -> main
3 Days Ago
turret_slow_animation_fix -> main
3 Days Ago
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3 Days Ago
merge from LNY26
3 Days Ago
merge from naval_update
4 Days Ago
Updating entity labels (probably does nothing but PaintableReactiveTarget no longer exists)
4 Days Ago
merge from artistpack_storepage
4 Days Ago
Cannon is no longer a IBoatBuildingPiece
4 Days Ago
turret_hotfix_networkrange_fix -> main
4 Days Ago
turret_rear_turret_aiming_fix -> main
4 Days Ago
Merge from naval_update
4 Days Ago
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Merge from naval_update
4 Days Ago
Merge from naval_update
4 Days Ago
merge from artist_pack_dlc
4 Days Ago
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4 Days Ago
Default buoyancy batching to on.
4 Days Ago
Fixed not able to skin space LR back into the default LR
4 Days Ago
merge from artistpack_storepage
4 Days Ago
merge from print_speed -> main
4 Days Ago
merge from naval_update
5 Days Ago
merge from artist_pack dlc, engine json on xl and xxl frames, updated sitem icon for artist pack
5 Days Ago
Moved a bunch of textures out of content.bundle to textures.4.bundle as we started hitting the file size limit on content.bundle again
5 Days Ago
Merge from naval_update
5 Days Ago
merge from artist_pack_dlc
5 Days Ago
merge form artist_pack_dlc
5 Days Ago
merge from rugs_monument_fix
5 Days Ago
Merge from naval_update
5 Days Ago
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5 Days Ago
Merge from naval_update
7 Days Ago
merge cannon window clipping fix
7 Days Ago
Update: ServerProfiler.Core - more method annotation exclusions - release bins built from c969bbab Mostly focused on reducing the overhead of Scientists2's FSM evaluation and getting rid of injected Burst codegen gunk Tests: craggy in C+S editor, entered deep sea, went to ghostship to wake up scientists, took a snapshot
7 Days Ago
Merge from naval_update
7 Days Ago
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7 Days Ago
merge from naval_update
7 Days Ago
merge from artist_pack_dlc
7 Days Ago
merge small cannon fixes to main
8 Days Ago
playerboat_wheel_mount_optimization -> main
8 Days Ago
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8 Days Ago
Signage LOD NRE guard
8 Days Ago
updated skins list - silly horse mask was set to wrong steam id
8 Days Ago
Merge from artist_pack_dlc